Reply 20 of 39, by ROMANSROAD
Wow! I didn't know you had the game there to test!
I will try this again tonight, and report back. Maybe I did it wrong, or didn't save it prior to run.
You are talking about modifying the .conf file, correct?
Wow! I didn't know you had the game there to test!
I will try this again tonight, and report back. Maybe I did it wrong, or didn't save it prior to run.
You are talking about modifying the .conf file, correct?
unfortuantely, I had already set the timed=false and no joystick function still
😕 I changed the .conf file to all various options and nothing......
Robertmo, how did you even get to the calibration in MR without running the instdos program? And was this a usb stick?
Installed a creative SB card with gameport. The card and gameport were auto detected by XP, but mulitple tries to have it connect the Gravis Blackhawk analog stick failed. XP message is "not connected".
Since I couldnt get the USB stick up, I tried the older gameport analog but still nothing.
Any ideas now? 😕
i see only Gravis Blackhawk Digital (gameport) (not analog) on my xp list.
what is your dosbox version and where have you got it from?
what is your Operating System?
what are your PC specifications?
post content of "DOSBox Status Window" (in Windows: right click on its title bar -> edit)
enclose your dosbox's config file (also include your MOUNT lines under [autoexec] section)
calibration is available the first time you install game from the cd with install.exe
Running it under the DOSbox version from GOG.com (.73), and using the GOG.com configurations. System is XP pro SP3, dual core 5200 at 2.5ghz, 4gb 800hmhz ram, ASUS 5750 with 1gb DDR5.
I've bought a stick that will be auto detected by XP via the gameport (I hope), and I'll post those results.
get the latest dosbox from www.dosbox.com
My version is 0.73, which, from the DOSbox page is the latest. Are there other variations within the build that are not noted by the build # that might help my scenario?
Are there other variations within the build that are not noted by the build # that might help my scenario?
You should ask that the people who modified the build and configuration file.
What I meant was since I was running the latest version, and it wasn't modified by GOG.com, if there were any advantage to downloading directly from DOSbox versus using the identical version from GOG.com (new site called Good Old Games).
I suspect that DOSbox .73 can't run MR1 with a joystick, as several others on the GOG site are having the same problem.
let's make it simple: if it is not from www.dosbox.com, than we don't care about whatever problems you have with it.
Just to be complete, a direct download of DOSbox 0.73 won't run MR1 with a joystick either.
As to your comment....
let's make it simple: if it is not from www.dosbox.com, than we don't care about whatever problems you have with it.
You're at least right with that statement. It is simple.
Rude, but simple.
That's not rude.
Yes it is. This thread has been annoying me since it started, so let me barge in. IMO there are a few questions that have to be answered in order to even start solving this mess.
robertmo (i'm presuming you have the game available for testing): did you get the game to recognize your controller and is it working with the game or not?
ROMANSROAD: do you have a USB joystick/gamepad that is properly recognized by your OS? And by "properly recognized" i mean: do _all_ controls light up in the game controller test/calibration app in XP when you move/press them? Don't bother with DOSBox yet, first important thing to know is whether the controller is correctly recognized by the OS. I'll try to make this as clear as possible: CONTROLLERS WILL ONLY WORK CORRECTLY IN DOSBOX WHEN THEY'RE CORRECTLY WORKING IN THE HOST OS.
If the anwer is no: buy one, try playing the game with it and post again.
If the answer is yes: does it work with other Windows games? Does it work with other DOSBox games?
As to the subject of GOG: VOGONS _is_ the DOSBox support forum, isn't it? Unless GOG or whatever company is using DOSBox in order to make money is modifying the source to produce a custom build we should (and are even entitled to in a sense) support the users IMO. I'm pretty sure there's much more DOSBox related knowledge here than anywhere else on the web. The fact that GOG or whatever company is making money with DOSBox is irrelevant in the context of this forum. If we don't want to support "commercial" DOSBox versions at all we have to make this absolutely clear, probably even to the companies selling products that are using DOSBox. Something among the lines of "inform your users that VOGONS is not giving support for your products". Everything else is childish, unfair and highly annoying to read.
If GOG is using a standard build then we can easily begin to properly troubleshoot by telling the user to backup the GOG dosbox.conf and re-create the default dosbox.conf. I don't see the problem there.
EDIT: reading a bit more it seems that robertmo has the game working correctly with his controller by setting "timed=false" in dosbox.conf. The way I understand it the issue seems to be that the OP is using a controller that hasn't been correctly identified/configured by the host OS (XP).
Yes it is.
No it's not, it is a simple request to keep things reproducable.
post content of "DOSBox Status Window"
Yes it is (; . It's not a request. A request would be like: "please install the official DOSBox version and try that instead of the GOG version". What robertmo wrote is unfriendly and unhelpful. Sorry, just stating the obvious. Btw: there are simple ways to find out whether the GOG DOSBox has been modified, just let the user checksum the exe.
But let's not bicker about that. If my theory is correct then this thread can be filed in the "much ado about nothing" category (; .
EDIT: typo
get the latest dosbox from www.dosbox.com
Doesn't sound rude.
Btw: there are simple ways to find out whether the GOG DOSBox has been modified, just let the user checksum the exe.
Feel free to do that on the relevant occasions and post the results, including changes
in the config files.
I've pursued an alternate source for a solution, for obvious reasons, but did wish to clarify prior to leaving.
First, thank you ADDiCT for clearly articulating the scenario and illuminating the tone of the interaction. I erroneously assumed that all had been instructed by their mothers at a young age what constitutes a civil discourse, but apparently not.
For wd, your choice of statements supporting your perspective is disingenuous at best. If one were merely "asked" to "get the latest DOSbox" , that would hardly have been inflammatory. The tone was set by this statement:
"let's make it simple: if it is not from www.dosbox.com, than we don't care about whatever problems you have with it. "
That statement is both patently rude and condescending. This is obvious to all but the most obtuse observers.
Witness my original apology at the start of the thread regarding being a neophyte with DOSbox. While a neophyte with DOSbox, I am hardly unaquainted with DOS, having spent many hours with what are now giants in the field. Google Neil Konzen and you may broaden your horizons a bit. I did, however, defer to the group's collective knowledge, which far surpasses mine, and thanked the group for asking what could have been an obvious and simple question.
As to the actual technical aspects, and to answer ADDiCT's queries... the joystick (usb) runs in all OS's, plays other DOSbox games and even runs Megarace 2 and yet won't run MR1; the anlaog stick is not recognized by XP, and , as expected, wouldn't run MR1. This was attempted to bypass USB issues with MR1 and its installation sequence.
In short, I am startled at the tenor of some on this board, and have not encountered this before. Despite this, I do appreciate your efforts to help.
I assumed that your joystick is ok, cause you said it worked in mr2, but now i think addict may be right, as you also said that you had problems in mr2 too. (i assumed the problems might be cause of wrong timed setting before).
So could you check your usb joystick in some other game?
and please post content of "DOSBox Status Window" of dosbox from www.dosbox.com
Thanks again, and I must not be explaining this very well...but....
The USB stick works in all OS's, and on all DOSbox games, with original DOSbox settings ( and even with altered settings for joystick) ...except no stick works MR1.
Thus, I would think it's unlikely that the stick itself is the issue.
Since MR1 stores its stick setup in a .bat file on initial install, I remain suspicious that this step is the problem. Even when the USB is recognized and calibrated and run on MR2, when one returns to MR1, the stick is not seen "no joystick found" messaage.
I'm not near the system at present, but am happy to post the results later. I