First post, by Sneakernets
Hi,
I have a problem that's been plaguing me a while- I'm trying to set up some old games for elementary students, which includes the games "Treasure Cove!" and "Reader Rabbit 3". These games are IBM Compatible and supposedly Adlib/Soundblaster Compatible. However, when I load the games, they all freeze in predictible places. For Treasure Cove, The game locks up on the name selection screen. For Reader Rabbit 3, it's anywhere in the menu, even when quitting the game. Note that BOTH games hard-lock when attempting to quit.
The frustrating part is that this started to happen after I installed an authentic SB16. The older card was a Soundblaster Clone that didn't run any games BUT these two games in question. when I installed my SB16, the situation reversed. Everything plays flawlessly EXCEPT these educational games, the reason for the PC I'm building to exist in the first place!
I distinctively remember a workaround for this in either the Creative SB16 Manual, or the Game manuals, but they are long since gone, and no copies of the manuals for both games exist on the Web. What exactly is going on? Booting in DOS doesn't help either, and I have up to 522+ K conventional memory.
My system Specs:
Win 3.11 WFW/DOS 6.22
Intel Pentium 150 MHz
Creative Sound Blaster 16
S3 Trio Video adapter
64 MB RAM
2 GB HD