VOGONS


dosbox and cloud

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First post, by sneakervdv

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I'am huge fan of old adventure games and today I bought one of those oldies from gog.com.

I plan to play using my MacBook, Ipad and perhaps my Android phone.

My question is: Is it possible to integrate some kind of filespace cloud service to dosbox (maybe dropbox?)? It would be useful to have your savegames available all the time, on all devices without the need to sync devices manually.

Hope this makes sense!

Reply 1 of 7, by Qbix

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You could simply put your dosgames folder in dropbox ? DOS games are usually pretty small, so there should be plenty of room.
I don't see any real benefit in merging dosbox and dropbox together.

Running DOS games is a complicated enough already. (Make applications that are good in one thing and use them all together,
instead of making one huge application that does everything, but a little bit worse then the speciliased programs)

Last edited by Qbix on 2010-12-06, 09:02. Edited 1 time in total.

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Reply 2 of 7, by ADDiCT

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Bullshit bingo time!

(Explanation: the term "cloud" desribes a concept that basically has been around since computers became common, but is used nowadays by people who want to sound "cool" or "knowing. Or by IT managers without any idea about what they're talking about.)

This is probably a superflous statement, but I'll make it anyway: I'd rather have the DOSBox devs continue development like they did in the past (priority on functionality, bugfixing, multiplatform, etc.) than spend precious time implementing a useless function to support one of the here-today-gone-tomorrow online services.

Reply 3 of 7, by rfnagel

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ADDiCT wrote:

Bullshit bingo time! (Explanation: the term "cloud" desribes a concept that basically has been around since computers became common, but is used nowadays by people who want to sound "cool" or "knowing. Or by IT managers without any idea about what they're talking about.)

Thanks for the explaination of that one 😀 As a self-employed PC tech/consultant (since 1997) and been playing around with PCs since late 1988 (also used to work at Milgo in the early 80's); I'd *never* heard that term before <grin>.

Rich ¥Weeds¥ Nagel
http://www.richnagel.net

Reply 4 of 7, by Dominus

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http://en.wikipedia.org/wiki/Cloud_computing#History we can throw this into the same bin as the one time dosbox devs were asked to change the config into xml format...

Windows 3.1x guide for DOSBox
60 seconds guide to DOSBox
DOSBox SVN snapshot for macOS (10.4-11.x ppc/intel 32/64bit) notarized for gatekeeper

Reply 5 of 7, by DosFreak

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This would be a better function for a frontend for the lazy who don't know how to use symbolic links with dropbox (or dropbox might support syncing any folder by now...don't know)

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Reply 6 of 7, by collector

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If it it is mostly for save games, It seems something better handled manually by the user. You need to know the files involved for the save games of any given game. If you are talking about entire games, couldn't you just upload a game's folder and mount that folder in DOSBox? Would it be any different than using a network folder? No need to have DOSBox handle that. As DosFreak said, better for a frontend than DOSBox directly. If intended for a number of platforms, perhaps a Java based frontend like DBGL?

Reply 7 of 7, by HunterZ

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This does make me think that I really should create a consistent setup for DOSBox and other emulators to all run off of and run their games from the 2TB HDD in my main desktop. I really only use DOSBox specifically on my main desktop these days because of my MIDI synths, though.

I did manage to consolidate my various CD/DVD (and in-progress floppy) backup image files onto my 2TB drive, however, so I do often mount them over the LAN to install and play games.