VOGONS


First post, by diegalex

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Hi everyone. I have a USB mouse and when a want to play a game, my mouse moves more faster on horizontal axis than vertical.
I search a lot on internet but i don't understand nothing.

Does it have solution?

Thanks all.

Reply 2 of 6, by diegalex

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Is "Bud Tucker in Double Trouble".

Reply 3 of 6, by Aideka

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Try playing it with ScummVM, might be easier to configure? http://www.scummvm.org/

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Reply 4 of 6, by ripsaw8080

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Don't know about this particular game, but different axial speeds are often specifically requested by games when they change the mickey/pixel ratios in the mouse driver. Do you know for sure that the same thing didn't happen on real DOS systems? Using a GUI desktop OS tends to condition you to expect equal speed on both axes, but DOS games typically didn't model themselves after GUI behavior.

Reply 5 of 6, by diegalex

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Thanks every one for your answers.

I don't try the game on a real DOS system, so i don't know how the mouse works on it. But don't worry, i'll played it on Scummvm.

Reply 6 of 6, by Hidden Asbestos

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Hi, I had this same problem and wrote a patch for it. If you try my custom build here http://www.davidwaltersdevelopment.com/ (assuming you're using Windows) you have access to a new parameter "sensitivityaspect" which scales the Y axis independently - if you set it to something like 120 or 150 you should get a better circular motion.

Hope this helps.