VOGONS


First post, by krom

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Hello everyone,

I love scaler effects (HQnx in particular : HQ2x : different versions ? )

I just want to say that two scientists kopf and Lischinski have created a very interesting new scaler algo :
http://research.microsoft.com/en-us/um/people/kopf/pixelart/
http://dropdo.com/2Rm/Depixelizing%20%20Pixel%20%20Art
http://www.pcworld.com/article/228729/algorit … r_graphics.html
http://www.youtube.com/watch?v=o2Fd-4NzB0w

I hope there will be some implementations soon that could be easily integrated in Dosbox 😀

Reply 1 of 7, by Dominus

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Right now this scaler is not practical as it is only for stills and not for real time scaling. Afaik someone IS working on doing it real time but expect CPU usage to be very high

Windows 3.1x guide for DOSBox
60 seconds guide to DOSBox
DOSBox SVN snapshot for macOS (10.4-11.x ppc/intel 32/64bit) notarized for gatekeeper

Reply 2 of 7, by Freddo

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Dominus wrote:

Right now this scaler is not practical as it is only for stills and not for real time scaling.

Indeed. According to the Results in the paper, it got a median of 0.62s per frame. Needless to say, DOSBox would be very slow with it, and totally unplayable.

Reply 3 of 7, by kekko

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well, the scaler might be offloaded on another thread, or written with a shader so it can run on the gpu...

Reply 4 of 7, by VileR

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Microsoft has its name on it - good luck trying to use it in something like DOSBox (even if it was fast enough for realtime)....

it does look pretty damn good though!

Reply 5 of 7, by h-a-l-9000

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Some of the more complex ones don't look that good

1+1=10

Reply 6 of 7, by Miki Maus

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The only problem I see is that there are no sharp corners in the resulting images.