Reply 20 of 74, by vetz
- Rank
- l33t
wrote:Very nice. […]
Very nice.
So, Vortex 2 with the daughterboard, or my SB Live!?
Will the SB take the daughterboard, or is that connector just for the midi daughter card that the original gold version came with?
I know I'll get good use out of either for the later windows games I may use this machine for, but at the start it'll be primarily a dos machine. Worst case, I've got the SB16 at the very least.
You can't connect a MIDI daughterboard to the SB Live! as it does not have a wavetable connector. If you want good quality MIDI music for DOS on the SB Live! you will then need to connect a external MIDI synthesizer and those are alot more expensive. Also I personally prefer the Aureal Vortex2 over the SB Live as the Windows software is better (creative love to bloat the software), digital out, A3D 2.0 support (along with EAX 1.0), and it has a wavetable connector for a daughterboard.
Your DOS games are mostly later ones, and those tend to have little to no problems with cards that emulates the Soundblaster. I personally have not yet come across a game that the Vortex2 didn't work with.
The SB16 you have incoming is also a good candidate for your system. It has a wavetable connector so you can connect a daughtercard to it, but unless you have some very specific versions you can experience the hanging note bug on it. I do not own a SB16 myself, so I do not know how often this bug occurs when playing MIDI with a daughterboard (or external device) or how noticeable it is. The plus side with the SB16 is the theoretical better DOS compatibility.
All in all atleast get a MIDI synthesizer device/daughtercard. The card you use it on is of less practical importance, but you will hear the difference on MIDI music quite clearly.
After pouring through the pile of games on my list, I think the most demanding game I'd want to play is Klingon Honor Guard. Assuming I go with a K6-2/3, will I be able to go dual V2s in SLI and get any kind of decent performance with this game? How would this handle Unreal engine stuff?
A 450mhz K6 with V2 in SLI should be good for Unreal engine stuff and you can most likely run it in 1024x768 😀