First post, by Unregistered
I just recently found VDMSound, and I must say that it's an amazing peice of work and I really love it. One thing I've kind of wondered though. Is there ANY way that it could be possible for adlib commands to be converted to GM commands and just use the plain midi mapper? It's always driven me absolutely insane that I have such great MIDI hardware and yet some really old games will still use the absolute worst part of that hardware (well, ok, in this case that's software rather than hardware, but you get the idea...) I would just KILL to get the higher quality sound that my normal MIDI can do rather than having to listen to stupid little adlib bleeps -- especially since I have a SBlive and can have a lot of fun playing around with soundfonts. I know it seems a little crazy at first, but, if you think about it, there are more benefits than games just simply sounding better. It would also require less CPU power to convert the commands (assuming that adlib uses different commands that is...) than it takes to emulate an adlib.
Please don't dismiss the idea as crazy out of hand, if there is ANY reasonable way that it could be done I'd just kill to do it. I still have some old games that use adlib for music, and it just drives me crazy since I'm so spoiled by my soundfonts. I can't even hardly play those games (music off is even worse for me.) I know I'm spoiled and shouldn't let such things bother me, but I can't help it, and I'm not going to change it because MIDI can be so enjoyable sometimes.
Oh, and I would like for something like VDMSound to be able to do it, but if there were anything else that could as well I'd really like to know.
[img="http://www.mindspring.com/~jmsloan/nazo.gif"]Nazo[/img]