First post, by marzsyndrome
I'm playing round with code in some games atm and wish to be able to know not just when a specific address is modified by another instruction, but also when they're being read (say, for "cmp" purposes) by an instruction.
BPM serves the former well, but it appears there is no means with which to do the latter, which I feel is sorely lacking. I am of course using daum's SVN build (the version dated 2012/02/20 for the time being, since it's the last good build to date to not have serious problems regarding the debugger) as I am not aware of any other debugger-enabled build.
I'm sure someone will point to a patch or make one if it doesn't exist already, but bear in mind I've never built a DOSBox binary before (nor have I, for that matter, compiled much in the way of anything in the past), so preferably a pre-compiled debugger build with said patch applied would be more convenient for a simpleton such as myself.
But still, has such a feature just never been in demand at all? 🙁