First post, by emendelson
This question is about a convenience feature, not anything that's required for use with games, so I don't expect the devs to read beyond this first sentence.
I've been trying to figure out how to use a key-combination to open the DOSBox Win32 system menu (the icon at the upper left of the window with Minimize, Maximize, Move, etc.). It might be convenient to use the keyboard only to access this menu when you want to minimize a window or move the window around the screen.
The system menu of Wndows apps normally opens when you press Alt-Space. That would not be a good idea in DOSBox, since DOS apps (and perhaps some games) use the Alt-Space key-combination for other purposes, and DOSBox rightly does not support this key-combination for opening the system menu.
The closest I've got to solving this are some old posts in game and SDL forums that tell how to prevent SDL from intercepting Alt-Space so that it can go the OS and open the system menu. But doesn't solve the problem. What might be useful would be some way to use (for example) Ctrl-Alt-Space to open the system menu.
I've been studying sdlmain.cpp for a possible way to do this, but it's far beyond my abilities. If anyone has a suggestion, I'd be very grateful, and I think it might be useful for other custom projects.