First post, by senrew
- Rank
- Oldbie
Running into issues with "the one great Win98 machine" and installing games from too great of a time range. Newer games require newer versions of DX and older games break or lose features with those newer versions. Seriously considering building a couple of intermediate boxes that would be specifically for games up to a certain point, and no newer.
I know that DX9 breaks palette texturing, so I relegate any games that require that to my XP machine and leave it at that. Where are the break points in the earlier versions? DX6 was the first version to really be useable based on magazines and such of the time, though DX5 was already well supported.
This kind of runs into the rig building philosophy of many machines with specific purposes, which we all know gets time, money, and space expensive real quick.
How do you all handle the quirks of running too many games from too great a time span on a single machine?