First post, by none33pl
Any idea why sound is chopping? How to solve this problem?
Any idea why sound is chopping? How to solve this problem?
Read the posting guidelines and try again.
Yes, it’s my fault.
OK 😀
Motherboard: ASUS P3V4X
Processor type and speed: Intel P3 1Ghz (not overclocked)
Amount and type of RAM: 512MB
Video board w/ RAM amount and type: Radeon 8500 64MB
Sound board: SBLive 1024
Operating system: WinXP Pro SP 1 EN
Game name (and version, if applicable): Impulse Tracker 2.14 p3
Description of problem:
IT works in text mode in dos of course. On default conf of VSDMSOUND it works fine, except little window with graphic visualization of sample - its blank. When I turn on "VESA Basic Mode" the visualization of sample is finally visable, but IT began to hiccup. After turning off VESA mode, sound back to normal.
Sound mode used: Standard Configuration (IT uses SB16 emulation).
Video mode: DOS/Text mode
Version of emulator: 2.10
There is a bug with WinXP Pro SP1 and VDMSound that causes this. You should turn off "Enable basic VESA emulation" and instead quickly hit Alt+Enter when the VDMSound initialization screen comes up.
Yes, it’s my fault.