First post, by Roller
gigabyte ex58-ud5
intel i7-960@3.20GHz
8GB RAM
nvidia 560ti
realtec onboard sound
win7 64bit
Albion 1.38
Gravis or SoundBlaster modes(both working)
640x480x8
DosBox 0.74
Whats happening is that the game has a visible game clock,
3D mode: 1 real sec = 1 ingame min
2D mode: 1 real sec = 3 ingame min
In other words game is running at triple speed in interior areas, and since there are alot of timed quests and characters get exhausted its getting difficult to handle.
setting core=normal didnt help, i could bring the time ratio in 2D mode to 1:1 with about 5400 counts, however everything else had gone slideshow. cputype=486_slow didnt help either.
It could be that the game is supposed to run at 1:3 ratio and just slowdowns outside, however there isnt any feelable slowdown, nor does it really make sense for a sun-day to pass in 3 minutes of real time.(and shops are closing at night)