First post, by VasVadum
I tried to slow down the animations of the game by using frame skip, but this made my game run so slowly when I got the animations to a normal looking speed that my mouse was skipping all over the place and lagging really badly. The frame skip was set to 10 and my game ran at 4 FPS. So I can't get the animations to slow down without killing the game it seems. Any other way to slow down animations without slowing down playability?
Intel® Core™ i7 2630QM Processor
Windows 7 Home Premium
DDR3 1333 MHz SDRAM (4 slot version with 2x 4GB for 8GB total)
17.3" 16:9 HD+ (1600x900)
NVIDIA® GeForce® GTX 560M with 2GB GDDR5 VRAM
Any other info for specs should be on the page, I just pointed out the things I needed as there are multiple configs for this laptop.
The game name is "Lords of the Realm II" and dosbox version is 0.74. ( http://www.dosbox.com/wiki/GAMES:Lords_of_the_Realm_II )
I just want to be able to full screen my game and record it and have the animations slown down without slowing down the game. I mean it is pretty odd watching your cattle bob their heads rapidly in your fields and a flag waving as if in a tornado.
Well, it seems it's impossible to record the game no matter what render method you choose. All of the in full screen, fraps can't see it. All of them in Window mode, they lag like crap no matter what you seem to do. I mean the game is so old it should barely be using 1% of my processor and GPU but my fraps can't record it without lagging the game and it's audio horribly. Any suggestions?