First post, by magno
Hello everybody,
I'm new in this forum, so I'll introduce myself. I'm magno, an spanish SNES fan who has been for more than 10 years translating SNES RPG games into spanish for fun. I've programmed myself a lot of tools to help in the process of translation and ASM code compilation.
In fact, my question is due to some ols SNES compilers which don't run on W7 x64 anymore. I installed DOSBox to make my X816.exe compiler run but I can't pass the source code filename parameter to it.
The commandline I used so far in Windows XP was:
x816.exe -l -$ FF6.asm
And now in W7 x64, I want to use DOSBox to run that same program, so my commandline is:
dosbox.exe "c:\SNES\ff6\b.insertor\x816.exe -l -$ FF6.asm" -c "cycles=max" -noconsole
Although it doesn't work because of "-$ -l FF6.asm" parameters to x816.exe. However, this does work:
dosbox.exe "c:\SNES\ff6\b.insertor\x816.exe " -c "cycles=max" -noconsole
But x186.exe doesn't compile anything since no input asm code is defined.
Can somebody help me, please? I need to pass some arguments to the DOS program executed from DOSBox command line. If there was some way to do it, my next step would be to create a .bat to compile any source code passing arguments to the .BAT, like this:
X816.bat FF6.asm
And the .bat would look like this:
dosbox.exe "c:\SNES\ff6\b.insertor\x816.exe -l -$ %1 " -c "cycles=max" -noconsole
would this be possible?
Regards!