I am not planning on making anything high performance just yet 😀
I am well aware i first need to master basic concepts and move onto other things.
I was thinking of improving even further, once i fully understand pointers and other things from this book I'm learning from, to making something with colors, like a calculator or something. Maybe get to know how to make an MS DOS installer.
The link you provided seems to have a lot of interesting info, thanks for that 😁
--
I've heard of allegro, but i don't want to get into games just yet. I do like the idea of being able to make an NES style game someday, maybe something like Adventure Island 4 (damn nice game), but that can come latter 😀
Plus i have my own schoolwork to study for, C#, various SQL crap and similar.
--
I've snagged and PDF copy of that book, wonder if i could get a printed copy somewhere, i will definitely check it out, thanks! 😀
----
Speaking of games, how do NES games, such as Mega Man series, Adventure Island, Mario 3, and similar, manage to have such smooth scrolling and really nice jumping/shooting? Most DOS games i played are clunky (Some would say laggy) and sprites "teleport" all around the place. I can get a basic hint why, since i am aware how Counter Strike (Half Life) hit boxes work, but i dont know nothing in detail.
Note | LLSID | "Big boobs are important!"