First post, by d1stortion
I'm trying to install this SB16 card in my Socket 7 rig alongside an AWE64 CT4520. As far as I can tell it's this kind of weird semi-PnP flavor with jumpers only for I/O and MPU-401 addresses. What a stupid creation...
I/O is set to 220 and MPU to 300. Reasoning behind this is that perhaps older games default to 220 so it's better to have it at the "standard" address. I verified that it's not defective by running that diagnostics program in DOS. In Windows the card is simply not detected, even when the AWE is removed. Tried all ISA slots. It only detected the IDE interface. FM synthesis in DOS games works though, plays on both cards (AWE64 is significantly louder, however)...
When I try to install both of them at the same time the AWE64 SB16 part is non-functioning, with a driver error being listed as the problem. Obviously it's a resource conflict due to the AWE64 being at 220 as well. I thought I'd be able to manually move it to 240 in device manager, doesn't work however...
I did mark some interrupts as Legacy ISA in the BIOS and that didn't help either. When selecting DMA in a game setup screen it sometimes shows an error message, sometime hangs, regardless of BIOS setting. Interestingly enough the AWE64 outputs garbled sound effects as well. I also did try to run CTCM/CTCU, but of course they don't run under Windows, even with the /T switch. And which card am I supposed to specify under SET BLASTER, is it even relevant in Win9x?
I looked at some SB16 drivers but it seems like they are for 3.1, is that still needed for 9x? I'd have expected those built-in drivers to be sufficient but if it doesn't even detect the card...