Stiletto wrote:Holering wrote:Despite the Jewish feedback...
...
Boy do I feel like a Jew (not)...
Stop with these sort of comments, thanks.
Sorry. I like Jews anyways; though I guess I can be a moron.
For the record, FastVid is working great and still haven't had any problems. Recommend to use UMBPCI.SYS, HIRAM.EXE, and HIMEMX.EXE (DEVICEHIGH) in config.sys; FastVid, VBEPLUS (high?) in autoexec.bat. Been playing Final Fantasy VII, Eternal Doom (DOS), Mortal kombat 1 & 2 CD (this version of MK1 seems pretty rare and it's the best arcade port IMO; way better than floppy version) on this Win98SE setup and it's wonderful! Yamaha XG 70 software midi @ 44khz (bundled with black FFVII discs) and awe32/64 soundfont midi in FFVII both sound superb on Live! value.
Only problem I have is Mortal Kombat Trilogy shows corrupt color pallete (even with vbemp loaded and custom bios version of univbe.drv). If anyone could help with Mortal Kombat Trilogy that'd be great! Before I make a thread somewhere 😈 ...
Regards
EDIT:
PROBLEMS:
Thought I'd chime in and mention some issues I've discovered.
Even though the PCX5750 runs (and it seems to run stable), it is damn slow. Perhaps due to missing pci-e port drivers (chipset drivers) (my particular AM3+ mobo is GA-970A-UD3)... Has the same issue however, in Windows 7 64-bit and the card runs even worse there believe it or not (totally unstable and crashes a lot; using vista 64-bit drivers though since there are no 7 drivers. Yeah...). Speed reminds me of an older 8mb directx 6 GPU in 98SE at times (don't remember Vodoo 4 4500 PCI dropping to 10 FPS @ 1024x768 in Half Life; I can bump the resolution without speed loss however and it can run smooth more than less). The card smokes in Linux with 64-bit Legacy Nvidia binary drivers (get 100-300 FPS in gzdoom at 1280x960; occasional drops to 90FPS with many light sources and spikes of 400-500FPS) so I'm pretty sure it's lack of pci-e chipset drivers for 98SE. The card is stable in 98SE but it's definitely not running how it should (it's like it's running off a 33mhz PCI bus with memory paging issues despite using a 16XPCIE slot @ 4X speed).
Also, univbe doesn't like the PCX5750. I can startup Mortal Kombat Trilogy in pure dos but the game locks up during the intro Dragon Logo (before the intro text shows). Game also crashes in Windows 98 with windows version. DOS version still doesn't work when running in Windows 98 DOS shell (game will actually show the intro text and let you start a fight (and runs hella fast; silky smooth compared to Windows XP), but the pallette is completely corrupt and player sprites are missing). Tried custom univbe.drv bios driver, updated univbe to latest version, and tried vbetemp with same results in all cases (also tried nolfblim and nolfb).
Build engine games such as Blood like real-mode DOS. Resolutions beyond 640x480 show graphics corruption and looks similar to video memory running out in 98SE Dos shell (even realmode DOS has problems at times). Also, even if you run the game at 640x480 or lower, the cutscenes become corrupt in Windows 98SE DOS shell. You can work around it by hitting windows key or alt-tabbing to the desktop, and clicking back into the game; you have to change resolution in-game after cutscene ends (screen gets distorted) to make screen normal however. Really annoying. Tried VBETEMP and FASTVID but problems persisted in all cases. NOLFB did seem to make corruption non-existent in high resolutions (e.g. 1600X1200), but game slowed to about 30FPS (think cutscenes still had problems in 98SE DOS shell).
BTW I really hate dealing with all this shit.
Only good thing I can say about the PCX5750, is it's actually a tad faster than the original FX 5800 (5800 ULTRA too?), despite having a gimped chip (it's clocked faster which is why I believe). It doesn't even use a blow dryer; has a tiny single slot 55MM chipset cooler with fan on it. It also doesn't use external power and overclocks a lot BTW. Yes the 5950 Ultra is faster but that thing needs a dual slot blow dryer and molex power connector. If you need an FX series card in a PCI-E slot for Windows 2000/XP, this might suit your needs (you might have goodluck with Windows 9X if your particular PCI-E chipset has drivers for it; in my case it didn't. If so, you might want to try forcware 66.xx drivers which officially support this in Win 9X).
Going to try an ATI Rage 128 VR 32MB PCI card and see how that handles all the legacy problems I've encountered with this thing. Could really use something with GOOD legacy support for DOS, and acceleration for older Direct3D titles in 98SE without problems (FFVII, Resident Evil 1, etc.; most newer Direct X 7 titles seem fine in Windows 7 BTW).