First post, by kumijorma
I have upgraded Ubuntu 12.04 to 14.04 on my laptop. All native Linux multiplayer games and all Wine-emulated multiplayer games are working as fine as they used to do with 12.04. (My laptop has a LAN with my Windows desktop PC.)
I have installed DOSBox 0.74, same as with 12.04.
Whenever I try to launch multiplayer game with nullmodem-settings, the host (desktop PC) will wait other players like before. When I lauch client (laptop), DOSBox will hang and I have to force a reboot with CTRL+ALT+F1.
I have tried to make my laptop serving as a host and desktop as a client, but that way they will not get connected.
I have also this problem:
On my case, DOSBox will not hang and I am able to exit DOSBox normally.
Thanks.