Reply 160 of 393, by JayCeeBee64
- Rank
- Retired
Here are the results of a Sparkle GeForce FX5500 I got a few years back:
Pentium 4 2.4GHz Northwood, Soyo P4I-845PE, 512mb DDR-333 ram, NVIDIA GeForce FX5500 256mb AGP (82.69 Win9x beta drivers), DirectX 8.1b, Windows 98SE
3DMark Project:
3DMark Build Version: 200
Date: 9/28/2014
Time: 4:30:00 PM
Project Name: Pentium 4 - GeForce FX5500 Test 1
Comments:
Project Settings (Template):
Rendering Platform: Internal (NVIDIA GeForce FX 5500)
Resolution: 1024*768
Color Depth: 16-bit Color
CPU Optimization: Intel(r) Pentium(r) III
Z-Buffer: 16-bit
Frame Buffer: Triple buffering
Refresh Rate: VSync Off
Looping: Disabled
Texture Format: 16-bit, 4444 RGBA
Run Tests: Once
Title Screen: Shown
Test Results:
3DMark Result : 10,501 3DMarks
Synthetic CPU 3D Speed : 31,877 CPU 3DMarks
Rasterizer Score : 6,440 3DRasterMarks
Game 1 - Race: 110.8 FPS
Game 2 - First Person: 99.8 FPS
Fill Rate : 558.7 MTexels/s
Fill Rate With Multi-Texturing : 788.8 MTexels/s
2MB Texture Rendering Speed: 521.7 FPS
4MB Texture Rendering Speed: 398.8 FPS
8MB Texture Rendering Speed: 292.9 FPS
16MB Texture Rendering Speed: 231.7 FPS
32MB Texture Rendering Speed: 184.4 FPS
Bump Mapping Emboss, 3-pass: 188.0 FPS
Bump Mapping Emboss, 2-pass: 237.1 FPS
Bump Mapping Emboss, 1-pass: 398.7 FPS
Point Sample Texture Filtering Speed: 100.0 %
Bilinear Texture Filtering Speed: 100.0 %
Trilinear Texture Filtering Speed: 94.8 %
Anisotropic Texture Filtering Speed: Not Supported
6 Pixel/individual: 4,939.9 KPolygons/s
6 Pixel/strips: 9,443.7 KPolygons/s
25 Pixel/individual: 3,886.5 KPolygons/s
25 Pixel/strips: 8,892.2 KPolygons/s
50 Pixel/individual: 2,603.7 KPolygons/s
50 Pixel/strips: 5,851.3 KPolygons/s
250 Pixel/individual: 952.2 KPolygons/s
250 Pixel/strips: 1,267.9 KPolygons/s
1000 Pixel/individual: 328.5 KPolygons/s
1000 Pixel/strips: 347.3 KPolygons/s
System:
Windows Version: Windows 4B, Build 2222
DirectX Version: 4.08.01.0881
Bios Version: )Phoenix - Award WorkstationBIOS v6.00PG
Bios Date: 12/10/02
Total Physical Memory: 512 MB
Free Physical Memory: 364 MB
Processor:
Processor Type: Unknown
Processor Speed: 2403 MHz
Processor Caps: MMX SSE
L1 Cache Size: None
L2 Cache Size: None
Desktop:
2D Display Adapter Name: NVIDIA GeForce FX 5500
2D Display Adapter Driver Date: 12-22-2008
Monitor Name: Plug and Play Monitor
Monitor Driver Date: 4-23-1999
Desktop Resolution: 1024*768
Desktop Color Depth: 16-Bit Color
3D Accelerator:
Name: NVIDIA GeForce FX 5500
Driver Name: NVDD32.DLL
Driver Version: 4.14.10.8269
Total Video Memory On Card: 261,120 KB
Total Texture Memory: 382,464 KB
Bus: AGP
Supported Features:
16-bit Rendering
32-bit Rendering
Point Sampling
Point Sampling With Mip-Mapping
Bilinear Filtering
Bilinear Filtering With Mip-Mapping
Trilinear Filtering
Specular Gouraud Shading
Vertex Fox
Range-Based Fog
Table Fog
W-Fog
Sub-Pixel Accuracy
Edge Antialiasing
Alpha Blending
Addivitive Alpha Blending
Multiplicative Alpha Blending
Vertex Alpha Blending
Vertex And Texture Alpha Blending
S3 Texture Compression
Supported 3D Display Modes:
320*200, 16bit color
320*240, 16bit color
400*300, 16bit color
480*360, 16bit color
512*384, 16bit color
640*400, 16bit color
640*480, 16bit color
720*480, 16bit color
720*576, 16bit color
800*600, 16bit color
848*480, 16bit color
960*600, 16bit color
960*720, 16bit color
1024*768, 16bit color
1152*864, 16bit color
1280*720, 16bit color
1280*768, 16bit color
1280*800, 16bit color
1360*768, 16bit color
1440*900, 16bit color
1600*900, 16bit color
320*200, 32bit color
320*240, 32bit color
400*300, 32bit color
480*360, 32bit color
512*384, 32bit color
640*400, 32bit color
640*480, 32bit color
720*480, 32bit color
720*576, 32bit color
800*600, 32bit color
848*480, 32bit color
960*600, 32bit color
960*720, 32bit color
1024*768, 32bit color
1152*864, 32bit color
1280*720, 32bit color
1280*768, 32bit color
1280*800, 32bit color
1360*768, 32bit color
1440*900, 32bit color
1600*900, 32bit color
Supported Texture Formats:
15-bit, 555 RGB
16-bit, 5551 RGBA
16-bit, 4444 RGBA
16-bit, 565 RGB
24-bit, 888 RGB
32-bit, 8888 RGBA
3DMark Project:
3DMark Build Version: 200
Date: 9/28/2014
Time: 4:35:37 PM
Project Name: Pentium 4 - GeForce FX5500 Test 2
Comments:
Project Settings (Template):
Rendering Platform: Internal (NVIDIA GeForce FX 5500)
Resolution: 1024*768
Color Depth: 32-bit Color
CPU Optimization: Intel(r) Pentium(r) III
Z-Buffer: 24-bit
Frame Buffer: Triple buffering
Refresh Rate: VSync Off
Looping: Disabled
Texture Format: 32-bit, 8888 RGBA
Run Tests: Once
Title Screen: Shown
Test Results:
3DMark Result : 9,523 3DMarks
Synthetic CPU 3D Speed : 31,991 CPU 3DMarks
Rasterizer Score : 5,264 3DRasterMarks
Game 1 - Race: 101.6 FPS
Game 2 - First Person: 89.6 FPS
Fill Rate : 286.8 MTexels/s
Fill Rate With Multi-Texturing : 731.9 MTexels/s
2MB Texture Rendering Speed: 497.5 FPS
4MB Texture Rendering Speed: 362.6 FPS
8MB Texture Rendering Speed: 286.0 FPS
16MB Texture Rendering Speed: 218.3 FPS
32MB Texture Rendering Speed: 189.9 FPS
Bump Mapping Emboss, 3-pass: 125.1 FPS
Bump Mapping Emboss, 2-pass: 162.0 FPS
Bump Mapping Emboss, 1-pass: 301.6 FPS
Point Sample Texture Filtering Speed: 100.1 %
Bilinear Texture Filtering Speed: 100.0 %
Trilinear Texture Filtering Speed: 92.8 %
Anisotropic Texture Filtering Speed: Not Supported
6 Pixel/individual: 4,896.0 KPolygons/s
6 Pixel/strips: 9,436.4 KPolygons/s
25 Pixel/individual: 3,712.7 KPolygons/s
25 Pixel/strips: 7,937.5 KPolygons/s
50 Pixel/individual: 1,952.5 KPolygons/s
50 Pixel/strips: 3,350.9 KPolygons/s
250 Pixel/individual: 650.9 KPolygons/s
250 Pixel/strips: 735.7 KPolygons/s
1000 Pixel/individual: 203.6 KPolygons/s
1000 Pixel/strips: 208.6 KPolygons/s
System:
Windows Version: Windows 4B, Build 2222
DirectX Version: 4.08.01.0881
Bios Version: )Phoenix - Award WorkstationBIOS v6.00PG
Bios Date: 12/10/02
Total Physical Memory: 512 MB
Free Physical Memory: 364 MB
Processor:
Processor Type: Unknown
Processor Speed: 2403 MHz
Processor Caps: MMX SSE
L1 Cache Size: None
L2 Cache Size: None
Desktop:
2D Display Adapter Name: NVIDIA GeForce FX 5500
2D Display Adapter Driver Date: 12-22-2008
Monitor Name: Plug and Play Monitor
Monitor Driver Date: 4-23-1999
Desktop Resolution: 1024*768
Desktop Color Depth: 16-Bit Color
3D Accelerator:
Name: NVIDIA GeForce FX 5500
Driver Name: NVDD32.DLL
Driver Version: 4.14.10.8269
Total Video Memory On Card: 261,120 KB
Total Texture Memory: 382,464 KB
Bus: AGP
Supported Features:
16-bit Rendering
32-bit Rendering
Point Sampling
Point Sampling With Mip-Mapping
Bilinear Filtering
Bilinear Filtering With Mip-Mapping
Trilinear Filtering
Specular Gouraud Shading
Vertex Fox
Range-Based Fog
Table Fog
W-Fog
Sub-Pixel Accuracy
Edge Antialiasing
Alpha Blending
Addivitive Alpha Blending
Multiplicative Alpha Blending
Vertex Alpha Blending
Vertex And Texture Alpha Blending
S3 Texture Compression
Supported 3D Display Modes:
320*200, 16bit color
320*240, 16bit color
400*300, 16bit color
480*360, 16bit color
512*384, 16bit color
640*400, 16bit color
640*480, 16bit color
720*480, 16bit color
720*576, 16bit color
800*600, 16bit color
848*480, 16bit color
960*600, 16bit color
960*720, 16bit color
1024*768, 16bit color
1152*864, 16bit color
1280*720, 16bit color
1280*768, 16bit color
1280*800, 16bit color
1360*768, 16bit color
1440*900, 16bit color
1600*900, 16bit color
320*200, 32bit color
320*240, 32bit color
400*300, 32bit color
480*360, 32bit color
512*384, 32bit color
640*400, 32bit color
640*480, 32bit color
720*480, 32bit color
720*576, 32bit color
800*600, 32bit color
848*480, 32bit color
960*600, 32bit color
960*720, 32bit color
1024*768, 32bit color
1152*864, 32bit color
1280*720, 32bit color
1280*768, 32bit color
1280*800, 32bit color
1360*768, 32bit color
1440*900, 32bit color
1600*900, 32bit color
Supported Texture Formats:
15-bit, 555 RGB
16-bit, 5551 RGBA
16-bit, 4444 RGBA
16-bit, 565 RGB
24-bit, 888 RGB
32-bit, 8888 RGBA
The FX5500 is a surprising underperformer (even the GF3 beats it by a few steps). I guess I expected too much out of it 😅
Ooohh, the pain......