SquallStrife wrote:But these things are done the way they are for sound technical reasons, and now you know what they are.
Sound? Far from it. Listen, we're just arguing at cross purposes. I *know* that Windows is the premiere OS for Business, Industry, Education, Government, the Military, and multi-user family environments, etc, etc. Where restrictions are useful the User Account system works great - I get that - I don't deny that. But the features that make for a good hierarchical multi-user environment don't necessarily translate well into a gratifying experience for the single user/admin - and *that's* my point.
If you had the choice, on your dedicated hobby/gaming machine, to have a game install all files to a single folder, and save all user-modified files to that folder, and allow all mod files and enhancements to that folder - wouldn't you just say yes? I think you would. it's so much easier to deal with a large complicated game mod project if everything is there in front of you; backing up, restoring, data file paths - everything.
I'm not disputing the benefits of User Accounts for hierarchical multi-user environments, just that it does us single user/admin, VOGONS, dedicated game system builder-gamers no favors.
Unless the trend to C:\Users for all user modified files is due to higher order Windows security\UAC\Admin Privileges issues - I don't see how this is sound at all. There you go - another country heard from...