So... I've tried it. Very strange behavior, indeed.
I tried the configuration you suggested first. No way.
I'm able to bind the wheel to X axis, and it seems to work in indy 500.
But no way of binding correctly accelerator and brake. I've tried to bind the controls to ANY axis, but the result is always the same:
Pressing brakes pedal makes the car accelerate;
Releasing brakes pedal makes the car brake;
Pressing accelerator pedal makes the car decelerate;
Releasing accelerator pedal doesn't make any apparent result;
At the first configuration I thought: Ok it should be easy.... I just have to invert some axis and voilà.
But I can change axis as I like, NOTHING happens.
So I tried to cross-check: I UNbinded every command.
The result is the following: the wheels of the car obviously are no longer turning right and left according to the wheel. The strange thing is that the car still accelerates pressing brake, and so still there are those strange behaviours releasing and presing pedals.
How could it be possible?
I tried Indycar racing, same thing happens, but with different behavior: even if i UNbind the X axis for the wheel, the game continues to receive an impulse as if I were turning my wheel in a direction: this makes impossible not only drive, but even navigate through the menus....
BY THE WAY:
after all these changes, how could I reset the mapper.txt to its default?