VOGONS


First post, by Serious Callers Only

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I tested it out by disabling everything except sound effects in the setup, and i always get a crackle in your 'room' that serves as a menu as i move the mouse over the options quickly. Depending on the option it can happen quickly or slowly but if you move the mouse quick from option to option it always seems to happen as long as sound effects are enabled. After moving quickly for a while it seems to 'queue' stuff so you get a storm of pops and crackles eventually.

This is strange because i think it's supposed to be 'playing' silence. Is it just a question of my cpu not being fast enough? I set cycles=max on the -conf for the game.

Anyone else have this problem?

Reply 1 of 4, by Serious Callers Only

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BTW, a small bug FYI. Terra nova when attempted to be configured with gravis ultrasound attempts loading patches from the cd. It uses this batch file:

@echo off
D:
cd D:\sound\gus\
call _gravis %1 %2 %3 %4 %5 %6
c:
cd c:\tnova\

Trouble is, if you attempt the CDs there with dosbox you''ll get:
'Unable to change to: D:\SOUND\GUS\.'

The file is regenerated every time you setup sound.

Maybe it's a dos 6 incompatibility.

Reply 2 of 4, by ripsaw8080

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A backslash on the end of a pathspec that does not resolve to the root directory is invalid in MS-DOS 5 & 6. DOSBox 0.74 allowed it, but SVN has adopted the compatible behavior.

Dunno how it could have worked for the game developers. Is this perhaps a GoG release you're using? I recall there was another game they released with non-original batch files using trailing backslashes on paths that worked in 0.74 but not in SVN.

Reply 3 of 4, by Serious Callers Only

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The original sound problem is CPU/GPU performance related, frameskip=1 'fixed' it so that's not important anymore.

It's a gog release but i reinstalled from the inbuilt cd images in frustration (and besides that particular file is generated by the original game SETUP.EXE).

I've also found out by editing that file that gus is unstable in the game engine - it crashed with :
Exit to error: INT:Inner level:Stack segment not writable.

so i'm not going to try it again. Now if only we could remap the keys... which i guess i can with the keymapper...

Reply 4 of 4, by Serious Callers Only

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Mmmm the mapper file redirection seems not to work with Terra Nova keypad. Very strange.

edit: never mind i was doing this completely the wrong way around. It's not the target key i need to click in the keyboard you have to press in the inbuilt mapper, it's the other way around.