gerwin wrote:Wish there were new levels for this game. The original levels are great but I played through them too often already.
See, I've had this thought for the longest time. It's not like the level format in System Shock is even that complicated. Every level is made up of squares on a grid which can be solid, cleared, or diagonally cut in half. From there, you have a floor and ceiling which can be flat or angled. I THINK it might be possible to have multiple floors and ceilings but I'm not remembering this clearly at the moment. From there, everything else is merely an object, regardless of if it's made of sprites or polygons. Even doors are nothing more than objects if I'm remembering this correctly.
But, the more I thought about the coolness of a level editor, the more I began to realize, "Wait... where would these new levels physically be if Space Station Citadel were real?" o_O
And then I realized that you'd basically have to have new locations, more textures to account for that, new eMails... making more levels make sense requires a level of modding that the game wasn't built for, not just simply new levels.
I think the only way you could make an exception to this would be to completely redesign the existing levels while keeping the same story and everything, but even then you'd have to modify the story triggers and everything... it would be a mess to try and do. x_x;
So yeah, neat idea having a level editor but probably a LOT more trouble to use than you'd think. :P
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg