VOGONS


First post, by Kerr Avon

User metadata
Rank Oldbie
Rank
Oldbie

I was bored earlier today, so I was randomly looking through Google Street View, and it is amazing. And the obvious thought reoccurred to me that a great driving/racing game could be built around the real street photographs so that you could effectively drive or race around your own local area using the data from Google Street Maps, and if done properly it could be fantastic.

1) Does anything like this exist at the moment?

2) Obviously the player would need a fast and reliable web connection to use this feature. But otherwise, how practical would it be for the game to download the data from google and store it on the players hard drive? How much space would say a typical one square mile area of a city take on a hard drive - I'd imagine a lot, but roughly how much would be a good estimate?

3) Aside from streaming the photo data (or storing it on the hard drive), what other problems would there be? I take it each photo would potentially have to be edited to remove people and other moving or parallex items (as otherwise it would just look unconvincing), and also to delineate which part of the photos represent the walls (vertical surfaces) and the ground, and then to separately add 3D objects such as post boxes, bollards, lamp posts, etc, as part of the ingame engine. And for a real traffic system then you'd have to animate the traffic lights, stop traffic at the right junctions at the right times, etc. No doubt there are more problems to be overcome, nothing in this universe is easy...

So I suppose it's much, much more difficult than it first seems (at least to my bored and day-dreaming mind). But it would be great, and the way technology is every increasing, it might one day be a reality. It's certainly fun to speculate about being able to race around your home town, with photo-realistic graphics!

Reply 1 of 4, by oerk

User metadata
Rank Oldbie
Rank
Oldbie

You would need technology that can automatically generate a 3D object model from 2D photographs. IMO, one would need logic close to AI levels to achieve that.

Might be easier if the pictures were already stereoscopic, but it would still need a lot of logic and guessing to fit the resulting models together and fill in the blanks (traffic lights are a good example).

Not really feasible with current data available from Street View, IMO.

Reply 2 of 4, by Gemini000

User metadata
Rank l33t
Rank
l33t

Well, I dunno about racing, but they WERE able to convert the raw data into Pac Man mazes. Anyone know if it's still possible to access that?

--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg

Reply 3 of 4, by dexter311

User metadata
Rank Member
Rank
Member

Racing probably wouldn't be that great given that Street View is made of discrete photos. However I have seen several projects in the past where an exercise bike is connected to a PC, allowing you to ride through Street View - that's probably much more believable given that you ride a bike at a much slower pace than racing a car!

Reply 4 of 4, by Kerr Avon

User metadata
Rank Oldbie
Rank
Oldbie
oerk wrote:

You would need technology that can automatically generate a 3D object model from 2D photographs. IMO, one would need logic close to AI levels to achieve that.

Might be easier if the pictures were already stereoscopic, but it would still need a lot of logic and guessing to fit the resulting models together and fill in the blanks (traffic lights are a good example).

Not really feasible with current data available from Street View, IMO.

Yes, but it could be done manually, to assign the building 'front' photos to a 3D block, representing a building in the race. Granted it would be a lot of hardwork, for that and for joining the consecutive images up on the 3D block to make it look like the shops/houses/etc are genuine and real, but I could imagine people doing it for popular cities. I'd be surprised if no one had yet tried it for the centre of New York or London.