Reply 40 of 43, by Tetrium
- Rank
- l33t++
wrote:wrote:In TA, everything has it's use...or at least that was their intent. And it's sorta true, even fleas are very handy as cannon fodder or distracting an enemy army (they keep on attacking the endless stream of fleas instead of advancing to your base) or scouting.
There are some units that are better than others, but this is mostly because Cavedog went bankrupt so no more official patches. This has been addressed by unofficial mods though.
I see.
I just wonder if my patience would pay off. I mean, Warlords Battlecry II doesn't take long to drag me into its gameplay. I hope TA would be exciting eventually.
I'd suggest you play a couple maps that you think you will like. Remember that you're supposed to be playing a game because you like it but I do have to admit that there are a few games that won't catch one right away, but will definitely be worthwhile.
TA is a bit different in that it doesn't really have the rocks/paper/scissors mechanism, it's mostly about economy and outsmarting your enemy (be it long-range/out of range of your enemy, or be it fast surprise attacks into the weak rear of the enemies heartlands, it also depends if you play against AIs or against humans).
Play a map that has your interest. For me? I for instant liked islands, I liked the challenge of having to do some island hopping and using mostly ships and air to tech. But sometimes I actually want to build the large kbots and other times I just want to swarm with Panthers (L2 medium lightning tanks which are very speedy and also have anti-air) or a mix of units.
And if you don't like a particular unit or want to make it stronger...then go ahead and change it, it's really not that hard (many files open up with notepad)