Reply 40 of 56, by snorg
wrote:Recently I started playing Might and Magic VII : For Blood and Honor. […]
Recently I started playing Might and Magic VII : For Blood and Honor.
It seems every enemy I see is annoying. It's brutally hard in the beginning. They also come in packs of unbelievable numbers.
Currently getting pummelled by those spirits. Aaarrgghh....
EDIT : Just remembered - the "Shadow" and "Wraith" in Pool of Radiance : Ruins of Myth Drannor. They drain your stats. And they also have high THACO roll requirement. It's a real pain to get them hit. They on the other hand seem to be very good at screwing you. Whenever it's their turn, all you do is pray that you won't get hit.
The problem is you get to meet them early in the game, and this game is very punishing at the beginning and at lower player levels.
I remember level-draining undead being bad in the original Pool of Radiance when clearing out the cemetary (sic?) Almost always had to go spend major coin at the cleric back in town to restore one of my guys.
Did anyone else find the bug in the goldbox games where you could shoot your guy with a wand of magic missile if they were killed, then run over and heal them really quick? That saved me from having to reload so many times, since even if you had a cleric with Raise Dead it would lower your chars constitution.
I really want to load up Pool of Darkness and get around to finishing that, now that I think of it.