VOGONS


Pig

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First post, by Nicht Sehr Gut

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"Lost in Time" is a favorite game of my sister's...It's also an absolute pig to get running.

I can get it to run on a 486-66 with 32 megs of memory, even though the install program claims that it has negative memory. The fact that it freaks out just because it has 32Megs of memory didn't bode well, and I was right.

I can't get this thing to run or my machine (or anything else that's not 10 years old). DOS,Win9x, XP. It doesn't matter. Always locks up on the first scene of the game.

Anyone else come across a solution for this? I'm thinking that "Coktel" took some shortcuts when they programmed this.

http://www.mobygames.com/game/sheet/gameId=1987/

Celeron 1.7 GHz (P4 equivalent)
Shuttle AS40GT (SiS 645 Chipset) Motherboard
GeForce 3 (Ti 200) 64MB Video Card
C-Media 8738 chip for Audio (On-Board)
512Megs / DDR RAM
DVD 12x (Generic)
TDK 12x/10x/32x CD-RW
Win98SE/XP Home

Reply 1 of 3, by Snover

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Every Coktel game I've ever seen has had cuts somewhere. I'm not really that surprised.

Yes, it’s my fault.

Reply 2 of 3, by Nicht Sehr Gut

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Snover wrote:

Every Coktel game I've ever seen has had cuts somewhere.

Was afraid of that. Runs under Virtual PC, barely.
This may be future DosBox material.

Reply 3 of 3, by Snover

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Harekiet: Will later versions of DOSBox allow for faking the amount of memory? I mean, I would assume that it would...

  • VRAM (much later, heh)
  • RAM
  • HDD

Yes, it’s my fault.