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Reply 20 of 26, by Oldskoolmaniac

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also the 6800s are the last to support windows 98

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Reply 21 of 26, by Carlos S. M.

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I tried a Geforce 7600GT on a Coppermine P3 at 1 Ghz. I was able to run 3DMark06 kinda decently despite the sight bottleneck.

Performance wise. GT 7600GT is similar to a 6800 Ultra i think

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Reply 22 of 26, by Jade Falcon

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Oldskoolmaniac wrote:

also the 6800s are the last to support windows 98

Nope, that's the 7800.

Reply 23 of 26, by agent_x007

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Last to support win 98 is 6800 ultra (official drivers) and 7950 gx2 (if you use moded ones).

The attachment 3DMark01 SE.png is no longer available

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Reply 24 of 26, by Oldskoolmaniac

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Yea i forgot about the unofficial one's, do they work good? or are they buggy?

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Reply 25 of 26, by sliderider

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agent_x007 wrote:

Last to support win 98 is 6800 ultra (official drivers) and 7950 gx2 (if you use moded ones).

3DMark01 SE.png

Does any game that runs under Windows 98, or Windows 98 itself for that matter, support multiple GPU's in SLi?

Reply 26 of 26, by agent_x007

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I think unofficial ones are based on 81.89, but with NV4_DISP file compiled from 93.71.
So, if something doesn't work on 81.89, it probably won't on moded ones either.
More info (with quirks) can be found here : LINK
They work "OK-ish" for me so far (with persisting few bugs, like shutdown problem for example).

Multi GPU is a foreign concept for DOS/Win95/98/ME, just like Multi Threaded CPU's.
In short : Windows/diagnostic programs can see two GPU's, but in practice only one GPU can be used 😒

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