Ant_222 wrote:lightmaster wrote:I think it' an interesting proposal, hope it works for steam and gog releases to capture screenshots too.
I don't know about GOG, but Steam can take screenshots from ddraw output only, whereas my patch currently works with surface. It can be extended for ddraw but I am not yet working on that.
Not ddraw, but only opengl or direct3d (some games has optional dosbox ykhwong build).
But i found the way to upload custom screenshots (from dosbox capture folder), its not very convenient, but it works 😀
http://steamcommunity.com/id/KainXVIII/screen … &view=imagewall here is my gallery from Harvester, some screenshots from ykhwong build, some from latest svn of dosbox with pixel-perfect scaling, you can tell the difference 😀 Also you can see, that fmv movies screenshots (which are 320x200) not scaled properly, as mentioned by Yesterplay80
Also i don't think that GoG or Steam will update their games to new dosbox UNTIL it updates itself to new version (ie 0.75)