First post, by AHSGoose
I have been playing around for several hours with the CD-ROM enhanced version of Star Trek Judgement Rites.
I used the game's setup program's autodetect feature and it detected Soundblaster only for both music and sound effects.
For a long time, the MIDI music would play, but would be uneven (normal, then notes get dragged out abnormally, then back to normal, repeats in various patterns). At the same time, the sound effects (the digitized speech) would play normally, but get cut off if I perform several actions in-game at once (for example, interrupting a character in mid-speech because I heard his speech before and want to skip it will cause the next character to only get out a tiny part of his line before the sound gets cut; another example would be ordering Sulu to raise shields then immediately ordering Checkov to arm weapons - Sulu says his line fine then Checkov only blurts out "rming" instead of "arming weapons).
Also, in any of the rendered movies, the sound stutters, consistently, about every 1.5 seconds the sound will skip predictably. The movies are loaded from the CD but my CD drive is fine and I even tried checking and unchecking the "Low-level CD support" option (don't recall precise setting name, I am on a computer that doesnt have VDM sound).
I finally fixed the first issue by altering the port from 220 to 240 using the SB Pro (even though the game only detects Sound Blaster). Now all the speech is perfect.
However, the MIDI music problem persists, as does the stuttering in the movies.
Also, now, every time a sound is played (door opening, using inventory item, character/narrator speaking) the computer pauses for a long period of time (often 2-4 seconds) as it accesses the CD drive to apparently retrieve the sound to play back. This causes the gameplay to feel very "jerky" although the animation and speed of the game is fine (the space combat parts of the game work perfectly for example).
My settings for VDM Sound:
Sound Blaster Pro (3.00, using Santa Cruz Directsound)
240, IRQ 7, DMA 1
DMA parameters all left to default
Buffer size default
Adlib Emulation (using Santa Cruz DLS Synth thru DirectSound)
I will add that I also have the Star Trek 25th Anniversary CD-ROM enhanced game and it runs PERFECTLY without ANY problems with all default settings (220, IRQ 5, DMA 1) and these settings cause all the above problems /w Judge Rites.
Computer Profile:
AMD Athlon XP 2100+ (1.73ghz)
512mb PC2700 SDRAM
Geforce4 Ti4600
Turtle Beach Santa Cruz sound card
Pioneer 115 DVD-ROM (40x CD-ROM)
MSI KT3 motherboard (the cheaper non-ultra version)
Windows XP Professional SP 1
DirectX 8.1a
Latest video/sound drivers
Any advice would be appreciated as Judgement Rites is a pain to play right now (before I changed the port from 220 to 240 it was virtually unplayable).
P.S. - love the program, site, forum, and dedication; much better support and attitude than many game developers!!!
- AHSGoose