Reply 20 of 196, by Col.J.P.
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Can you play Duke Nukem 3D in WinXP?
How?
It never worked with me...🙁
Neither Blood...
Can you play Duke Nukem 3D in WinXP?
How?
It never worked with me...🙁
Neither Blood...
GLDuke plays all BUILD games, not just Duke, heh
Yes, it’s my fault.
You can't 'Play' GLDuke, merely run around the first level.
You can't shoot, you don't have any weapons, and there aren't any aliens.
Unless there is a newer, better version ?
I'm using glDuke v0.24b.
Gah! Too late at night and too many posts to respond to... will update after some sleep.
You can´t play GLDuke like you can play jDoom, jHexen or jHeretic
The Vavoom Engine
GlidosTR, or GlidosDescent...
All of them in openGL with a very decent gameplay!
Can you?
I don´t think so...
The only decent Doom I know of is Legacy Doom, and that is superb.
It uses OpenGL, lots of new lighting effects, and looks superb.
Take a look at jDoom:
http://www.ravengames.com/images/newspics/041102.jpg
And jHexen looks much better with High-Res Textures...😀
It´s impossible to this on Duke...the Build Engine does´nt support it!
And BTW, take a look at Quake Tenebrae totally remade and retexturized:
http://switch.to/qe1m1textures
Look at the screenshots...Amazing thing!
It´s the original Quake with Doom III technology!
I have all 3, JDoom, JHexen, and Jheretic.
And they aren't too bad, but I still prefer Legacy Doom.
Especially with FSAA and Anisotropic filtering on.
I have the latest Quake Tenebrae, with the high-res texture pack.
And I also have the superb Quake2 Max, with Toon Shading, and tons of new lighting effects.
Isn't open source a lovely thing ? 😀
Just imagine how many superb older games could do with being Open Source ?
All 3 Screamer Games
Pyrotechnica - totally fantastic game for it's time.
Blood
Quake2 Max?
Wow, sounds great...
Give me the link, please...
I´m addicted to this kind of stuff...🙁
P.S.-Does Tenebrae work OK with you?
I can only get an average 25-30 fps at 640x480...
No FSAA, no anisotropy, of course!
I feel miserable...need another puter!
http://www.planetquake.com/quake2max/
I have a 2 ghz Athlon XP, 1 Gig PC2700 RAM, Epox 8kha+ mboard, and a MSI Ti4600 Geforce 4.
It runs Tenebrae quite nicely at 1024x768, but anything over that and it slows down a lot.
With a system like that, if it does´nt run in it, it does´nt run at all!
Great Scott!!!!
Never heard of this one, Quake 2 Max...
Going offline for the rest of the week, trying this thingie 😁
Ever heard of Mark Shan?
http://utenti.lycos.it/shanks/1492/Pagina_1x.html
Incredible stuff too...
wrote:I bet the problem is in the Build Engine in itself. It was always too unstable on more recent computers. I was never able to pla […]
I bet the problem is in the Build Engine in itself.
It was always too unstable on more recent computers.
I was never able to play it fairly in any Windows version.
Both Blood, Duke Nukem or ShadowWarrior crashed sooner or later,...
Very odd, as all of these have been very stable for myself. I actually found "Redneck Rampage" to perform better within Win98. There was a time (way back when) this wasn't true, but those issues went away when my motherboard and soundcard were replaced with different models.
wrote:If the BUILD source is out there why aren't there more source ports?
Two things. One is that converting BUILD isn't the same thing as converting the games themselves. DukeNukem seems to stick the closest to the original BUILD engine and should be fairly easily converted (presuming there's a useable BUILD port), whereas "Shadow Warrior" had numerous modifications to the BUILD engine and would require extra effort specifically for that title.
The second thing is that it means that a programmer has to invest the time create a port. That doesn't sound hard, but you know the moment that it becomes public, they'll get flooded by email for specific features. Some, like yourself, will want the effort to put in the "Shadow Warrior" features like "room-over-room";others, like myself, will want concentration to be on BLOOD.
I want my Shadow Warrior and I'm not installing Win9x again to get it!
Then your options are very limited.
wrote:Strife never saw its source code available, and theré is´nt a single port for it, and it uses the Doom Engine too, but extract the sounds from the Strife voice wad is a work for a life time
No source port, true. But the Vavoom port programmer is at least trying.
http://www.vavoom-engine.com/index_e.html
Only one screenshot on the page, but there's more data about if you search his forums for "Strife".
And Blood Source Code is not available!
True, but hopefully everyone has become aware of the conversion of the Multiplayer Blood and the future conversion of the single-player at :
http://www.planetblood.com/qblood/
Originally posted by Col.J.P. Can you play Duke Nukem 3D in WinXP? How? Neither Blood...
You can, just not all that well for most people.
Just jump up to the quick search box at the top of the page and search for "Duke Nukem" and you'll find numerous threads on this. Obviously you can skip the Win9x posts as it works differently on the DOS-based OS's.
wrote:Unless there is a newer, better version ? I'm using glDuke v0.24b.
The original programmer has quit. The new programmer has set up a temporary page at http://hackerman93045.tripod.com/ . His most recent version is v0.30.
wrote:The only decent Doom I know of is Legacy Doom, and that is superb.
Well everyone has their personal preferences and any port that maintains all the features of the original should qualify as "decent".
It uses OpenGL, lots of new lighting effects, and looks superb.
Funny. Sounds like my first description of JDOOM. Other than multiplayer, I find nothing lacking in it. Also has the option of Direct3D for those that have GL "issues".
In the end, "to each his own".
Originally posted by Col.J.P. P.S.-Does Tenebrae work OK with you? I can only get an average 25-30 fps at 640x480...I feel miserable...need another puter!
Well, it's like you said. It's basically DOOM3 tech, so you can expect it to be a heavy drain on your system. I get about the same performance.
wrote:You can, just not all that well for most people.
Just jump up to the quick search box at the top of the page and search for "Duke Nukem" and you'll find numerous threads on this. Obviously you can skip the Win9x posts as it works differently on the DOS-based OS's.
Sorry, I´m pretty sure I cannot do it...
Spent weeks trying to figure it out, no luck...
Not in Windows XP, compatibility mode or not, they do not work!
Been looking for those threads, where are they?
Thanx anyway;)
System specs:
PIII 1Ghz
Geforce 3 Ti 500
512SDRAM
Intel815 mobo
SB Audigy
WinXP Home Edition