Reply 340 of 1111, by Dege
Tried WIP with Shadows of the Empire (for higher resolution support) and i can see only sky in first level 😵
Works fine in WIP39. Broken in WIP40+
Actually, the game is buggy.
I added a flag in WIP41 indicating that hardware D3D devices supports 32 bit z-buffer. So, the game now chooses a 32 bit one but fills that with wrong value later, in game (the same issue like with Micro Machines 3).
Not sure what to do with it:
- Patch the game
- Or disable 32 bit z-buffers for D3D3
Very old games simply don't seem to handle 32 bit z-buffers properly. 😖
Update: OK, I chose to disable 32 bit z-buffers for DirectX3/5.