daniel_u wrote:There can be multiple issues but lets get some things clear first. Try the following:
1.Run the game with a no cd.
2.Paste just […]
Show full quote
AngryLittleAlchemist wrote:Ooopps... I wrote this on another Vogon DgVoodoo thread ... but seeing how this is a Splinter Cell specific one .. here I go : […]
Show full quote
Ooopps... I wrote this on another Vogon DgVoodoo thread ... but seeing how this is a Splinter Cell specific one .. here I go :
Can someone help me? I'm completely new to this forum and I know this thread isn't about one game specifically but I really need help ...
My copy of Splinter Cell: Pandora Tomorrow will not work with the widescreen patch. I did everything I possibly could, I reinstalled the game countless times, installed the widescreen fix countless times, I even manually installed Voodoo separately and put it into the folder and even got the game to run cracked because I heard it was the fault of the DRM.
I'm by no means a technical person so that might have all sounded like gibberish. If so, I am sorry. Let me just get to the point to be more clear ...
Here is the error I get every time :
History: UObject::StaticAllocateObject <- (NULL None) <- UObject::StaticConstructObject <- UGameEngine::Init <- InitEngine
It probably sounds like this is unrelated, but this only happens when I use Voodoo/the D38D.ll file (I forget the name, that might be the wrong name but hopefully you get the point)
I desperately need help. If anyone can offer some thanks.
There can be multiple issues but lets get some things clear first. Try the following:
1.Run the game with a no cd.
2.Paste just d3d8.dll , dgvoodoo exe and config.
3.Open the exe and set the render(d3d) to GF4 Ti. No other setting for now.
4.Test the game. Dont mess with the ingame settings for now.
5.If all ok, aka the game runs and you can play, then next paste the files for the widescreen patch.
6.Now i'm not sure what wide screen files are you using.If it is ThirteenAG's widescreen patch, then just set the resolution (ResX,Y) and you're done.
First of all, I just really want to say ... I really appreciate you helping! I feel like a crazy man, I'm new to Splinter Cell and I've never had to deal with DgVoodoo so this board is very helpful.
So there were a few things I did. I followed your advice and at first, I thought I finally cracked the issue completely. For the first time ever, when I tried to install dgVoodoo into the Splinter cell directory, Windows was not only warning me about a possible virus (which I ignored the last few times), but actively stopping me from putting it in the folder. I had to spend like 20 minutes figuring out 4 different exceptions I had to make just to move it into the damn folder. Even though this wouldn't end up fixing my widescreen issue, I've literally never seen the Dgvoodoo logo before, so it probably was blocking elements of the software before.
I completed ALL your steps and they all worked ... until the widescreen patch. At first I thought it was because I replaced the Dgvoodoo files I just put in the directory with the ones that came with the patch(the patch is supposed to work by coming with DgVoodoo but I had heard on reddit that if Windows is giving you security issues it's better to just install your own copy of DgVoodoo's files and put it in the directory). But even when I deleted those update ones and re-added the separate dgVoodoo files, it wouldn't work.
Whenever I delete mscam32.dll, the game works (well, on startup at least). The only time I get the error is with that installed. I have the scripts folder of the widescreen patch in my folder, I could probably even replace my current Voodoo config with the one that comes with the widescreen patch(which, if you end up replying to this, I would be curious if you'd recommend doing that, or keeping my config that came with the separate dgVoodoo download). But the moment I add mscam32.dll, it fucks up. I'm guessing it's one of the most important files of the patch, because it's the biggest size and it's listed as an "application extension"
I really don't know what to do ... don't suppose you have any expertise in the thirteenag widescreen patch?