First post, by Reckless
- Rank
- Oldbie
Further to gulikoza explaining what the settings do in relation to others (which I hope I now understand), I thought I'd ask a question that's been bothering me for ages now 😀
I always seem to have weird draw issues when running fullfixed=false when in fullscreen. I've got a TFT (1280x1024 native) and what I see is that the screen is drawn to the correct dimensions but the DOSBox shell is blurry and looks like it's [very] badly interlaced ('jumping' vertically). This happens just using surface (or any output mode for that matter). The output rate for my TFT is 60Hz across alll resolutions.
The conf file is completely default except that I set fullfixed=false. I get the problem with the 0.63 release and also gulikoza's CVS build.
[sdl]
fullscreen=true
fulldouble=false
fullfixed=false
fullresolution=1024x768
output=surface
hwscale=1.00
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
[render]
frameskip=0
aspect=false
scaler=normal2x
Any guidance would be appreciated!