Reply 20 of 335, by lolo799
Stunt Car Racer supports CGA:
http://www.mobygames.com/game/stunt-track-racer
Blue Max: Aces of the Great War supports Hercules, CGA and everything else
http://www.mobygames.com/game/blue-max-aces-of-the-great-war
Stunt Car Racer supports CGA:
http://www.mobygames.com/game/stunt-track-racer
Blue Max: Aces of the Great War supports Hercules, CGA and everything else
http://www.mobygames.com/game/blue-max-aces-of-the-great-war
wrote:Arctic Adventure works via emulation, but man is that one hard!
Monuments of Mars and Pharaoh's Tomb (and Pharaoh's Pursuit) are similar to Arctic Adventure, but I like Monuments of Mars the most, because it's easier because you have unlimited lives.
@lolo799 - Ah, yes, Stunt Car Racer, thanks! Also, this reminds me of Stunts aka 4D Sports Driving - excellent game with native Hercules, CGA, EGA and VGA support.
@Calvero - you are correct, great games these!
F-19 Stealth Fighter by MicroProse was a really good one, and the game advanced was very advanced at the time too.
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wrote:F-19 Stealth Fighter by MicroProse was a really good one, and the game advanced was very advanced at the time too.
Good one, but not my cup of tea.
As for me, I spent some time getting Targhan to run on Tandon PC:
More details here: What retro activity did you get up to today?
I also unearthed Toshiba 3100e and tried Night Mission Pinball:
Nice game, but the sound is SO ANNOYING.
wrote:Title says it all, really, but allow me to add some flavour to it. I am trying to compile a list of best CGA and Hercules games to play
Games that were playable and played a lot on ES1841 (4.77MHz CGA 512k RAM (+1mb RAMDISK - but that was used to hold DOS if at all). Most are NOT obscure.
More or less playable today:
BEU hits Golden Axe, Double Dragon - joy of simplicity, not thinking too much of combos and too many gamepad buttons.
Shmup Xenon II Megablast (a bit slow on 4.77mhz - but graphics is still reasonably 'downverted to 1 bit' one of VGA/Amiga/AtariST)
Space Commanders (good SpaceInvaders clone, iirc with mono mode support)
Arcades Arkanoid II, Columns (afaik it even supports pure text mode) - timeless classics.
Volfied (very pretty Qix/Xonix version).
Action: SpaceWar (another 'THE computer game': two ships, gravity well, fight). Airborne Ranger ( simple enough but needed a bit more thought than 'outright shoot everything')
Strategy: Star Control (original one, strategy with 'spacewar' fights)
Gauntlet-like: Into Eagle's Nest
Platformer: Livingston Supongo(aka 'L.. I presume' - small but one of those 'can i beat it?' gems), Nebulus (simple and cute).
Superb back in the day but times moved on too much:
Archon:The Light and The Dark ('chess with arcade fights' - but graphics very ...pre-'85, CPU-sensitive afaik almost as Digger ), Elite (sandbox, space fights and trade! - never launched again after laying hands on first Privateer as in colour it's eye-breaker and had no visible plot), ArcticFox (EA's take on Battlezone but with filled contours, aged badly IMO ), Manic Mansion (well, quest's graphics leaped a lot very soon after that).
Ran but needed better english than my back then - and manuals (oh, good ole total piracy days in exUSSR:) ) :
RPG: Drakkhen (party rpg, FPV/isometry), Prophecy:Fall of Trinadon (2d, nowadays i think it'd be called 'action-RPG' 😀)
Maybe memory fails me:
King's Bounty (TBS+tactical, primitive after HoMMs - but would be playable if not for !NO MICE!, CGA-compatible - but CPU/mem reqs? - got it moment we upgraded to 286+EGA).
Deathtrack:
It has CGA and VGA support, too.
I loved that game 🤣
Grand Prix Circuit:
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Why, thank you very much for your contribution, gentlemen!
wrote:BEU hits Golden Axe, Double Dragon - joy of simplicity, not thinking too much of combos and too many gamepad buttons.
Yes, these were great and run on Hercules as well.
wrote:Airborne Ranger ( simple enough but needed a bit more thought than 'outright shoot everything')
I must have missed that one above, Airborne Ranger was the sh!t in Hercules/286 era, run flawlessly, surprisingly deep gameplay.
wrote:Archon:The Light and The Dark [...] Elite [...] ArcticFox [...] Manic Mansion (well, quest's graphics leaped a lot very soon after that).
CGA - sure, but would Maniac Mansion run on Hercules? Hmm, need to check.
wrote:RPG: Drakkhen (party rpg, FPV/isometry), Prophecy:Fall of Trinadon (2d, nowadays i think it'd be called 'action-RPG' 😀)
I was sure that it was much later game, but I mistook it for Drakan. Drakkhen looks interesting!
wrote:King's Bounty [...] got it moment we upgraded to 286+EGA).
Once again, I was sure you were mistaken, but it's really the first King's Bounty title. Amazing, never heard about it before!
wrote:Deathtrack: It has CGA and VGA support, too.
Indeed, and it used hi-res mono CGA mode, very rarely used in games. I can only think of SimCity as well.
wrote:Grand Prix Circuit
The classic. Not sure about Hercules support, though.
wrote:wrote:Grand Prix Circuit
The classic. Not sure about Hercules support, though.
I'm sure I was playing it on a hercules 386SX16, but I'm not sure if I was utilizing a CGA emulation TSR or not. 😊
GA-6VTXE PIII 1.4+512MB
Geforce4 Ti 4200 64MB
Diamond Monster 3D 12MB SLI
SB AWE64 PNP+32MB
120GB IDE Samsung/80GB IDE Seagate/146GB SCSI Compaq/73GB SCSI IBM
Adaptec AHA29160
3com 3C905B-TX
Gotek+CF Reader
MSDOS 6.22+Win 3.11/95 OSR2.1/98SE/ME/2000
Well,
wrote:Well,
PRoblem solved, thank you konc!
I'm trying to remember what we were playing with my homemates on a Coomodore XT and a no-name 386SX (both with hercules display cards) that we had during universty years (1990-1992, in 92, we had our first VGA PC 🤣 ).
Strip Poker: (with CGA emulation TSR)
Tetris: (probably with CGA emulation)
Larry:
Space Quest:
Police Quest:
Zaxxon: (probably with CGA emulation)
Goldenaxe:
GA-6VTXE PIII 1.4+512MB
Geforce4 Ti 4200 64MB
Diamond Monster 3D 12MB SLI
SB AWE64 PNP+32MB
120GB IDE Samsung/80GB IDE Seagate/146GB SCSI Compaq/73GB SCSI IBM
Adaptec AHA29160
3com 3C905B-TX
Gotek+CF Reader
MSDOS 6.22+Win 3.11/95 OSR2.1/98SE/ME/2000
wrote:Why, thank you very much for your contribution, gentlemen!
CGA - sure, but would Maniac Mansion run on Hercules? Hmm, need to check.
Launches in DosBox with machine=hercules at least. Drakkhen (font... not for my current 4 eyes), Xenon 2 - too.
KB, Volfied are CGA 4-colour.
Hey guys, tried testing those yesterday, but run into problems: Re: What retro activity did you get up to today? Sorry, will update as soon as I get over this hurdle.
Tried a couple things on my Herc machine. Double Dragon works fine, but way too fast. Need to check what is the clock in this Tandon of mine (should have gotten the hint after seeing Digger fly). King's Bounty is a no go, tried couple of CGA emulators, no success though.
Prophecy:Fall of Trinadon seems interesting, but I will give it a go on my CGA machine, namely Toshiba T3100, at some point. Emulated CGA in lo-res doesn't look great in motion - and there is plenty of movement here.
Drakkhen looks really, really nice. Also, among its authors I've found Frédérick Raynal - never seen this title in his curriculums. So, I will definitely play this one some more (only had a few minutes to check it).
Thank you for your recommendations!
wrote:King's Bounty is a no go, tried couple of CGA emulators, no success though.
[did some research - Hercules was listed as supported on too many a/w sites - and voila!]
Runs like a charm in dosbox at least.Forced adapter choice, not menu - start via 'KB H'.
PS If that imagehost is not allowed - then i'm sorry.
PS3 You've seem to be liking RPGs and Adventures. Did you tried Chamber of Psi-Mutant Priestess?
wrote:wrote:King's Bounty is a no go, tried couple of CGA emulators, no success though.
[did some research - Hercules was listed as supported on too many a/w sites - and voila!]
Runs like a charm in dosbox at least.Forced adapter choice, not menu - start via 'KB H'.
Wow, you are correct! King's Bounty worked like a charm with -H switch. Can I ask how did you find out this particular piece of information?
wrote:PS If that imagehost is not allowed - then i'm sorry.
It's not disallowed, but image hosts tend to disappear and/or change their API every now and then, which results in losing images. You can upload them as attachment to post (Full Editor) and then you have the option Place Inline. So, the images I am embedding are hosted on Vogons servers.
wrote:
I haven't, but it's a good lead. I will give it a try. I generally like games with stories and/or atmosphere and/or pretty graphics. These were fairly rare in early days of PC gaming, but not nonexistent: look at the Silmarils games, for example. Coincidentally, most of these that had story and visuals were RPGs. 😎
wrote:wrote:wrote:King's Bounty is a no go, tried couple of CGA emulators, no success though.
Wow, you are correct! King's Bounty worked like a charm with -H switch. Can I ask how did you find out this particular piece of information?
Research path:
Googled 'King's Bounty DOS Hercues', found KB in too many lists - and in one RU forum there were screenshots of it running in DosBox 0.74->googled again adding 'command line' or something like that ->found openKB wiki.
wrote:I generally like games with stories and/or atmosphere and/or pretty graphics. These were fairly rare in early days of PC gaming, but not nonexistent: look at the Silmarils games, for example. Coincidentally, most of these that had story and visuals were RPGs. 😎
Well, in my 'CGA miceless XT era' i was hampered by my non-existing english so i'd been restricted to less talkative games. For ex. Savage, Star Goose (nice-looking shmups - 2D but with a warp),Empire:WGotC (man, that didn't aged well), bit of DragonStrike.
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