Reply 40 of 122, by DosFreak
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wrote:wrote:I tried Oracle VirtualBox with Windows 98 for: Chasm The Rift 640x480 (seems no slowdown) Blood 1280x1024 (seems no slowdowns) […]
I tried Oracle VirtualBox with Windows 98 for:
Chasm The Rift 640x480 (seems no slowdown)
Blood 1280x1024 (seems no slowdowns)
Quake 1280x1024 with d_mipscale 0 and d_mipcap 0 (oh wow again very stable fast fps)I guess you played those games with software rendering. Pyl software rendering works very well with accelerated QEMU, too, so I think the same would apply for VirtualBox. Any CPU less than 5 years old with over 3GHz should be able to run any legacy games with native software rendering at full speed. Even Unreal 1 software rendering can do over 30fps at 640x480 in accelerated QEMU.
I know on Vmware you can enable dynarec by disabling VT-x so be aware when running benchmarks.