First post, by Ozzuneoj
- Rank
- l33t
Everywhere I look I see NV3x based Quadro FX cards listed as having twice the ROPs (Render Output Units; pipelines) of their equivalent Geforce FX cousins. It seems like it has to be wrong.
Compare:
https://www.techpowerup.com/gpu-specs/?genera … %20FX&sort=name
https://www.techpowerup.com/gpu-specs/?genera … %20FX&sort=name
https://en.wikipedia.org/wiki/List_of_N ... xx)_series
https://en.wikipedia.org/wiki/List_of_Nvidia_ … uadro_FX_series
Obviously, if nvidia had professional cards based on nearly identical chips from the Geforce range, they would have to be nearly identical in core configuration. In fact, they could be modded from one to the other! If a softmod could be done to bump the Geforce FX 5800 Ultra from 4 to 8 ROPs (meaning, twice the pixel fill rate), don't you think people would have DONE that, and made the card actually good? Why wouldn't nvidia have released a Geforce FX with twice the pixel fill rate in the first place? Derp... because they never created an FX chip with these capabilities. 😵
Reviews generally didn't get into the core configuration of Quadro cards back then, but they certainly did for their Geforce equivalents:
https://techreport.com/review/5797/nvidia-gef … 950-ultra-gpu/2
https://techreport.com/review/4966/nvidia-gef … 800-ultra-gpu/4
Clearly, half the pixel fill rate versus the texel fill rate (4 ROPs, 2 texture mapping units each). Which is what the wiki and techpowerup database show... so why are the nearly identical QuadroFX cards shown as having the same pixel and texel fill rate? Back in the day, this was a huge deal, so it seems odd that numbers would be incorrect basically everywhere online now.
Then I find this:
https://h10057.www1.hp.com/ecomcat/hpcatalog/ … tion_xw8000.pdf
There's a section for the FX 2000 (Geforce FX 5800 equivalent, which has 4 ROPs) and while it doesn't break down the specs in as much detail as other cards in the document, it says "8 parallel pixel pipelines" . So... what's the deal? Either the pipeline numbers were grossly misrepresented (see the 5800 techreport article above) to the point that even corporate customers like HP were duped, or these things should actually have twice the pixel fill rate of their Geforce equivalents. I'm 90% sure it is the former, but, I can't dig up any more specific information than this.
Does anyone have a Quadro FX 2000 or 3000? Some fill rate tests may help clarify this a bit.