Reply 120 of 301, by slube
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Could each of you check that I've included your bits correctly?
This may take a little while, as I'm checking file by file. I have an audio file of what I think is everybody's work as well, but I've already noticed some discrepancies between yours and mine, both stuff that you have that I don't and stuff that I have that you don't.
Some of this may be because I forgot to put some triggers in the folder, but I think it may have more to do with the fact that I, and some other people, modified triggers that were already there, removed some, and added others.
As mentioned before, unlike the texture project, there is much more of a "correct" set of triggers, the one most approximating the game (or in one or two cases, most approximating what the game intended), and of course, having extra triggers in there would mess things up. I think it may be necessary to playtest the triggers to make sure that they are right and then agree on a certain set of triggers up to this point, accounting of course for different versions of the game.