Reply 20 of 92, by Glidos
- Rank
- l33t
wrote:Yes it's works! 😁 Well nearly. 😒 Some textures didn't be copied. 😕
Which textures? See if they are listed together in equiv.txt. It may be that the textures are very similar but slightly different. e.g., there are two versions of a door in Vilacabamba. They differ by just a few pixels.
For cases like these, you can add extra lines to equiv.txt by hand.
wrote:One question: How I can replace some textures that I don’t won't to look identical in every level?
Yes, but then you need to remove lines from equiv.txt by hand, or edit the textures in your capture folder to make them different. All gets a bit messy then because different authors will have different requirements. I haven't sussed how we should deal with this case yet.