Reply 40 of 51, by Kerr Avon
I see, thanks for the detailed answers. That leads me to more questions (sorry!) :
1. Can DOSBox and say the fastest domestic PC currently available, emulate the most demanding DOS game (whatever that is) at full speed? With all of the games options, such as draw distance and screen resolution, set to best/max? And would the same be true for the most demanding DOS non-game, such as a ray-tracing program or whatever it would be?
2. If all x86/x64 CPUs can still execute 16bit code, then why can't Windows' 64bit versions run 16bit programs? And does Linux and other OSes refuse to run 16bit code too, if the OS is 64bit?