VOGONS


VGA Capture Thread

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Reply 740 of 1403, by elianda

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If I read that correctly the Magewell card has its strength with digital signals (starting from 480p modes?) and offers fast mode changes. On the other hand I would expect a fast reaction on mode changes if the input signal is already a digital one. But for analog VGA you still rely with that card on a converter like the Extron RGB2HDMI, which is from its specs also limited to 480p and higher resolutions.

What is your solution to capture e.g. 15 kHz analog modes (like RGB from Amiga) with the Magewell card? The Epiphan card can do that directly. I don't know about the Micomsoft.

Would you limit your recommendation for the Magewell card to 480p resolutions and higher, preferredly from a digital source?

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Reply 741 of 1403, by vorvek

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I use an OSSC as I mentioned, and the card takes 640x400 and 720x400 if I put the OSSC on passthrough with no issues that I can see. I haven't tested with an Amiga specifically, but in my setup I have a bunch of consoles connected through component cables and 240p resolution requires some tinkering (the image will look very distorted unless you enforce a 4:3 aspect ratio), but I usually just run the OSSC in 3x or 5x mode for this res.

I don't have an Amiga, but can test with Minimig this afternoon to see what happens if I capture the analog output from my MiSTer and just set the OSSC to passthrough.

Reply 742 of 1403, by vorvek

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Alright, so I did a couple of tests. First, I just boot up Windows setting up 400p in passthrough mode. In the OSSC I have two profiles, one for 720x400 and one for 640x400, but in this video I chose the later. It works with both, but I didn't want to change it during the video and with 640x400 you get the full screen throughout the boot sequence. Also, I change resolutions inside Windows to show how much it takes to re-sync.

https://www.youtube.com/watch?v=T7yyv6cjCFE

Second, I played a bit of a pinball game on Minimig. I was playing in the preview window and didn't know the buttons on the gamepad (I didn't want to take the keyboard out). In any case, the game is Slam Tilt, that allows you to change resolution during gameplay (it takes me a while to find the button) and uses that during multiball, unless disabled in the options.

https://www.youtube.com/watch?v=39nVbrp429A

In both cases, I have the capture card set up to "fill the screen", and I am forcing a 4:3 aspect ratio in OBS. You can see the actual resolution the OSSC is sending to the capture card in the OSD.

I'll add, the delay when changing resolutions comes from the OSSC. I've also used a Retrotink2x (and sometimes still do when playing PS2 interlaced games) and that one switches between 240p and 480i in what feels like a single frame.

Reply 744 of 1403, by elianda

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The speed of the mode changes is really good. Personally it would bother me that with the scaling one looses the possibility to do pixel precise captures. Though generally the image quality in your setup looks convincing.

Have you ever tried what your setup delivers with real custom VGA modes?

Test candidates would be:
Ambience: https://www.youtube.com/watch?v=xJshv8BjdoM
Luminati: https://www.youtube.com/watch?v=KdLBXWNYUqE
or Kukoo2: https://www.youtube.com/watch?v=j9wj1UVqlWo (640x564 at 54.75 Hz)

Copper from Surprise Productions is specifically difficult as it uses horizontal sync shifts per scanline. The DVI2PCIe removed this effect internally, while the TFT capture shows it a bit (the TFT switches off with high amplitudes).
https://www.youtube.com/watch?v=4KeMtiYi808

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Reply 745 of 1403, by vorvek

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SquallStrife wrote on 2020-01-10, 00:24:

When did OSSC gain an OSD??

Firmware 0.85.

elianda wrote:

The speed of the mode changes is really good. Personally it would bother me that with the scaling one looses the possibility to do pixel precise captures. Though generally the image quality in your setup looks convincing.

Technically, I could do pixel perfect if I didn't force the scaling in the capture card. I enforce it because I do prefer the 4:3 look, since I feel that's how graphics are meant to be displayed. It's also one of the reasons I prefer to use line doubling before capture and use a 1440p canvas. I can test the demos to see how they look. Do you prefer me to record them in pixel perfect or it doesn't matter? Also, while the OSSC will pass the 70hz signal, I have OBS setup for 60fps (for Youtube), so at some point there must be dropped frames. The capture card does take 70hz, however.

Edit: Anyway, I've tested three of the demos and the results are not great, certainly.

Kukoo2's colors are fucked up, I don't think the OSSC can be tweaked for this:
https://www.youtube.com/watch?v=-RA9JsBRiTE

I think Ambiance worked fine? Other than the fact that I don't have scanlines enabled in the OSSC because they break with Youtube's compression
https://www.youtube.com/watch?v=e02-8DaX0ls

Copper was a mess. The OSSC kept losing sync every time there was a screen wobble effect, and some of the effects simply didn't display at all. Also, music didn't work for me here, so the video is a bit more boring.
https://www.youtube.com/watch?v=pyswTd6CB0o

I leave the OSD on since I use it to make sure the phase is well adjusted. Otherwise instead of blue it will look red. It's the first thing I checked on Kukoo2.

As I understand, a big chunk of these issues come from the OSSC itself rather than the capture card, as obviously, if it cannot sync to the VGA signal it doesn't send anything at all to the capture card. Certainly, not a good way of capturing demos. Still, for game capture, for example, I'm pretty sure there will be only a small handful of games that will be problematic. As long as the OSSC can take them, the Magewell will take them after the digital conversion. Now, if only there was some sort of FPGA designed specifically for VGA...

Reply 746 of 1403, by elianda

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In Kukoo2 also at the bottom about 1.8 of the chessboard tiles from the perspective scroller are not visible.

In Ambience OSSC seems show the fields as progressive and switches every half second between the odd and even field. You never see the complete screen.

Regarding game capture I agree completely. Also for demo capture the examples given are already special. Most demos use, regarding the analog output, standard modes. The problems there are more in the area of CPU speed/suitable sound cards/ VESA modes.

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Reply 747 of 1403, by appiah4

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appiah4 wrote on 2019-10-02, 06:11:

I guess this has been asked earlier but so much of the conversation is outdated I suppose it may as well be asked again..

Is there a cheap but at least fair quality option to record PAL output A500/DOS video signal from Composite, RGB/Scart and S-Video sources?

Quoting myself to repeat the above question now that this thread seems to have picked some traffic once again.. Any suggestions?

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Reply 748 of 1403, by vorvek

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The Retrotink2x does composite and S-Video, but not RGB (although it does YPbPr, so maybe you can do RGB->Component somewhere). It outputs 480p through HDMI that you can capture with any cheap capture card. I wouldn't go any lower than that, since the output quality of the Retrotink2x is already on the verge of what I would consider the bare minimum. It's super fast, but the image is somewhat soft, even with the filtering off.

Other than that, you have the OSSC, and, of course, the Chinese knockoffs of both of these things that I can't recommend on a moral basis, but they do exist. Also, I wouldn't be surprised if at some point there's something similar to the RAD2x cables coming out for Amiga.

Reply 749 of 1403, by SquallStrife

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FWIW, the generic cheapo Composite to HDMI adaptor you can find on Amazon for <$20 is actually decent considering the price point.

I used one for a while before I got my OSSC for capping Amiga, here's an Amazon link.

Demo of the output: https://clips.twitch.tv/ElegantAmazonianGiraffePlanking

For $15 I can't really fault it. It's a bit soft (which is partially due to my Twitch bitrate back then being on the low side), but there's no dot-crawl.

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Reply 750 of 1403, by appiah4

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SquallStrife wrote on 2020-01-13, 00:48:
FWIW, the generic cheapo Composite to HDMI adaptor you can find on Amazon for <$20 is actually decent considering the price poin […]
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FWIW, the generic cheapo Composite to HDMI adaptor you can find on Amazon for <$20 is actually decent considering the price point.

I used one for a while before I got my OSSC for capping Amiga, here's an Amazon link.

Demo of the output: https://clips.twitch.tv/ElegantAmazonianGiraffePlanking

For $15 I can't really fault it. It's a bit soft (which is partially due to my Twitch bitrate back then being on the low side), but there's no dot-crawl.

That still requires an HDMI capture device, which I lack, so a USB capture device with S-Video input is my ideal case here 😀

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Reply 751 of 1403, by Ghost Line

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Hello guys !
I've buy myself a VGA2USB (the red one) lately, and for some reason, I can't acquire more than 14fps ... I'm making my tests on machine equipped with a Matrox Mystique, and the VGA2USB is connected to an USB3.0 port on my PC (Windows 7 64b, Core i5 6600 + 16Gb + Geforce 1080, might do the trick 😀).
Any help is welcomed 😉

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Reply 752 of 1403, by vorvek

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Ghost Line wrote on 2020-01-14, 15:05:

Hello guys !
I've buy myself a VGA2USB (the red one) lately, and for some reason, I can't acquire more than 14fps ... I'm making my tests on machine equipped with a Matrox Mystique, and the VGA2USB is connected to an USB3.0 port on my PC (Windows 7 64b, Core i5 6600 + 16Gb + Geforce 1080, might do the trick 😀).
Any help is welcomed 😉

At what resolution?
eK8rw0G.png

Also, it doesn't matter that you connect it to a USB3.0 port. The card itself is USB 2.0, so that's as fast as it will go.
cgxrsxE.png

Reply 753 of 1403, by Ghost Line

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I've tried several, down to 640x480 - 256 colors, same result. Even in DOS, I'm still stucked.

dos.png

win98.png

Edit : I was aware of the USB fact, it was only in case of a known problem (I've RTFM before asking 😉).

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Reply 754 of 1403, by elianda

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The fps shown in the Epiphan tool itself is not so reliable to judge actual fps achieved in capturing.
How much fps do you get e.g. in VirtualDub and does it increase if you choose YUV instead of RGB888 ?

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Reply 755 of 1403, by Ghost Line

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Here's a link to an archive containing two videos, one for each of the parameters (YUVY and RGB565), set in VirtualDub. I hope it correspond to what you've asked, elianda (I'm not familiar at all with VirtualDub).

grosfi.ch/igg52mFawik

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Reply 756 of 1403, by elianda

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Hmm this does not help so much as for the videos the capture fps was set to 30fps.
Just enable the preview and read the effective incoming fps. I made a sketch:
vdub.png

In my picture it shows 0 - 1 fps as there is no source connected. If a source is connected it shows the effective fps.

From your videos it looks like you have interlaced enabled?!?

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Reply 757 of 1403, by Ghost Line

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http://grosfi.ch/Hc4b6XnAPPN

VirtualDub don't seems so accurate : if you check the video in the link, I've opened it first (30fps), then the Epiphan software. It seems legit that the USB interface is not enough to feed two softs, and the Epiphan software show it in its framerate (and visually, in both of the acquisition software), but ... still 30fps for VirtualDub 😀

About the interlacing, it seems to be on, but I don't know how to disable it (or to "de-interlace" it) 🙁

Last edited by Stiletto on 2020-01-15, 20:29. Edited 1 time in total.

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Reply 758 of 1403, by elianda

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If I read the product specs of the lowcost VGA2USB correctly ( https://www.epiphan.com/wp-content/uploads/20 … sb-brochure.pdf ) then it always captures interlaced.
And the 14 fps interlaced at 640x480 you see correspond to 28 fps progressive as written in the spec. (deinterlacer retro scandoubler)

So it does not seem anything wrong.

Also only RGB16 5:6:5 color space is supported.

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Reply 759 of 1403, by Ghost Line

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It make sense, you're right 🙁 seems that this version of VGA2USB is only crap if you want to capture anything else than a slideshow ... Anyway, vielen Dank für Ihre Hilfe !

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