Reply 14020 of 29633, by PTherapist
brostenen wrote on 2020-01-18, 20:48:SD and other kind of storage, are a god sent solution for these old 8-bit machines. Like anything from Spectrum and C64 to BBC M […]
SD and other kind of storage, are a god sent solution for these old 8-bit machines. Like anything from Spectrum and C64 to BBC Micro.
The only 8-bit stuff I have, is C64. However I find it wonderfull to have this option.
However. I use a real Tape drive for TAP files. I have not gone the way of digital storage yet, when dealing with tape.
I found a way to make Turbo tape, so it is mostly just as fast as floppy and D64 files from SD2IEC.Is there a turbo tape solution for Sinclair machines?
Yeah if I'm dealing with .tap files on the C64 I'll also use the Datasette, with one of those Cassette adapters and load straight from my PC (specifically a headless Thin Client set up specifically for the purpose of sending games to old systems and accessed remotely, ie. via a Tablet or other PC).
With regards to turbo loading on the Spectrum - I know it is possible to convert .sna & .z80 files to .wav and this was what I was doing prior to getting the divMMC. This gives a turbo loader that you can load via the cassette or audio in port and many games load in about 30 seconds, as opposed to the .tap or .tzx files which can take 2-3 minutes or longer. The larger games in this turbo format can sometimes take a couple of minutes, as opposed to something like 10-15 minutes.
Plus the tool to convert those files allows you to add custom text to the load screen and select what colour loading bars you desire on the fast loading portion.