VOGONS


First post, by jez

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I'm trying to play Blind Wars (Soleau Software) on Dosbox 0.65. Works fine, apart from a strange problem - the scalers just don't seem to work. No matter what scaler I set in the config (and I've also tried combining them with various output modes like surface, opengl, overlay, etc.), the game is always drawn at 1:1 size, whose window appears quite small on a reasonably high resolution. I don't really want to play in fullscreen either. Why mightn't the scalers be doing their job? I'd just like it scaled to 2x or 3x.

== Jez ==

Reply 1 of 10, by avatar_58

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Thats odd considering Bolo Adventues and other similar Soleau games work fine, I don't know about Blind Wars though as I don't have it. Is this the only game doing this?

Reply 2 of 10, by jez

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Ah. I doubt it's the ONLY game doing this, but...

Cybersphere does indeed seem to be scaled appropriately when I change the scaler and am running it in a window.

So perhaps it's something to do with the specific resolution/gfx mode that Blind Wars uses? Could anybody knowledgeable/one of the developers confirm that the scalers don't actually do anything in windowed mode on certain resolutions?

If so, this seems like a bug; scalers should surely work on any res.

== Jez ==

Reply 3 of 10, by gulikoza

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scalers do not work in 640x400 and above...I'm not sure about the resolutions in between...

http://www.si-gamer.net/gulikoza

Reply 4 of 10, by jez

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The resolution it seems to use is 640x350.

Why don't scalers work for these kid of resolutions? Surely they should work for any resolution. If that makes it to big for your screen, people can easily play in fullscreen or set scaler to 'none'.

Bug to be fixed?

== Jez ==

Reply 5 of 10, by Reckless

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By design I think. Scaling the output, with a filter, takes time (depends on what you've applied as some are faster than others) and it can slow DOSBox down a lot.

As for your suggestion... if a 'muppet' user doesn't limit config settings to those that best fit his/her PC and game combination, then it's hardly DOSBox's fault 😉

Reply 6 of 10, by jez

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Since when was dosbox designed for 'muppet' users? Think this is Firefox? 😉 No, I wanna see the option to use scalers on graphics in ANY resolution.

== Jez ==

Reply 7 of 10, by wd

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> Since when was dosbox designed for 'muppet' users?

since people do stupid things

Reply 8 of 10, by jez

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Erm, you're wrong. It never was.

== Jez ==

Reply 9 of 10, by Reckless

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No one said DOSBox is, was or ever would be designed for 'muppets' but that doesn't stop those with minimal experience trying to use it!

You requested a feature that a large percentage of casual DOS game players will not understand/realise its purpose. The outcome of which is that some will end up here posting that DOSBox is not quick enough or they'll just think DOSBox isn't capable and not bother to try anything else.

For example, just look at the number of posts referring to the fullfixed option or my sound stutters, etc. Some are 'valid issues' but the majority are down to people not reading the available documentation on how to use DOSBox.

Reply 10 of 10, by jez

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Pardom my French, but so f*cking what? Add the feature! 😀 Tell them to RTFM. Nobody's paying for it.

== Jez ==