First post, by CesarDRK
I have both of these cards since they were new:
Now, I'm trying to bring then back to use after being stored. The SB16 works perfectly so far, but the Sound Blaster Pro 2.0 (CT1600) doesn't!
I have tried different irq/address/dma setting trough the jumpers, and also reserved irq/dma to ISA in BIOS , cleaned the card and motherboard contatcs with no effect.
Also tried in two different systems:
System 1:
Pentium 3 @ 750mhz (stock)
Asus P2B-F
512mb PC100
Windows 98 SE PURE DOS MODE
System 2:
AMD K6-2 @ 166mhz (downclocked)
PCChips M598LMRT
128mb PC100
Windows 98 SE PURE DOS MODE
SB Pro utility tests:
The test-sbp.exe from the SB Pro 2.0 driver disk sometimes doesn't detect the card in System 1, but System 2 detects it fine.
When I try to play the sound demos:
System 1:
2-Operator FM Music = random noises
4-Operator FM Music = WORKS FINE
Digitized Sound = doesn't do anything!
System 2:
2-Operator FM Music = WORKS FINE
4-Operator FM Music = WORKS FINE
Digitized Sound = doesn't do anything!
The game tests:
Duke Nukem 3D -> Works perfectly, both music and sound effects in both systems.
Doom 1/2 -> Works perfectly, both music and sound effects in both systems.
Monkey Island LeChuck's Revenge -> Does not work, it appears to play some notes but everything else is just random noises.
Day of Tentacle / Indiana Jones Fate of Atlantis -> Same issue as above, but DOTT always crashes after first screen (reboots the PC).
What could be the issue here?