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First post, by simbin

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I'm using QEMM in a new project, but I'm not too familiar with it. I need to limit the XMS for some older games to work, and I only know about EMM386 options. Does anyone know a solution for QEMM?

WIP: 486DX2/66, 16MB FastPage RAM, TsengLabs ET4000 VLB
Check out my Retro-Ghetto build (2016 Update) 😀
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3DO M2, Genesis, Saturn, Dreamcast, NES, SNES, N64, GBC

Reply 2 of 16, by mkarcher

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simbin wrote on 2020-06-30, 05:02:

I'm using QEMM in a new project, but I'm not too familiar with it. I need to limit the XMS for some older games to work, and I only know about EMM386 options. Does anyone know a solution for QEMM?

QEMM includes a utility called "XMS" that allows you to allocate and free XMS blocks from the command line. You can use it to allocate all the extra XMS before running that game.

Reply 3 of 16, by simbin

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mkarcher wrote on 2020-06-30, 05:46:

QEMM includes a utility called "XMS" that allows you to allocate and free XMS blocks from the command line. You can use it to allocate all the extra XMS before running that game.

This sounds exactly like what I need, if I can just figure out the right commands. The default help is a little confusing.

WIP: 486DX2/66, 16MB FastPage RAM, TsengLabs ET4000 VLB
Check out my Retro-Ghetto build (2016 Update) 😀
Commodore 128D, iBook G3 "Clamshell"
3DO M2, Genesis, Saturn, Dreamcast, NES, SNES, N64, GBC

Reply 4 of 16, by keropi

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I just use XMSDSK that is a ramdrive utility that can be loaded, unloaded, re-configured and also be told to start consuming ram over 16mb so some picky games work fine.
I just load it , consume the extra ram that causes issues and once game is finished I unload it. No special memory managers needed and there are EMS and XMS versions of it.

You can grab it here: https://ftp.sunet.se/mirror/archive/ftp.sunet … /msdos/ramdisk/ , it's the furd19_i.zip file

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  • Filename
    furd19i.zip
    File size
    73.69 KiB
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    File comment
    XMSDSK.EXE & EMSDSK.EXE Freeware by Franck Uberto
    File license
    Public domain

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 5 of 16, by simbin

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keropi wrote on 2020-06-30, 06:54:

I just use XMSDSK

Works perfectly, thanks!

WIP: 486DX2/66, 16MB FastPage RAM, TsengLabs ET4000 VLB
Check out my Retro-Ghetto build (2016 Update) 😀
Commodore 128D, iBook G3 "Clamshell"
3DO M2, Genesis, Saturn, Dreamcast, NES, SNES, N64, GBC

Reply 6 of 16, by keropi

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simbin wrote on 2020-06-30, 08:47:
keropi wrote on 2020-06-30, 06:54:

I just use XMSDSK

Works perfectly, thanks!

awesome, for xmsdsk be sure to use the /t and /y switches to use ram after 16mb and not get asked 😁

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 7 of 16, by simbin

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keropi wrote on 2020-06-30, 09:01:

awesome, for xmsdsk be sure to use the /t and /y switches to use ram after 16mb and not get asked 😁

Does this look right?

xmsdsk 30000 D: /t /y
game.exe
xmsdsk 0 D:

WIP: 486DX2/66, 16MB FastPage RAM, TsengLabs ET4000 VLB
Check out my Retro-Ghetto build (2016 Update) 😀
Commodore 128D, iBook G3 "Clamshell"
3DO M2, Genesis, Saturn, Dreamcast, NES, SNES, N64, GBC

Reply 8 of 16, by keropi

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simbin wrote on 2020-06-30, 09:04:
Does this look right? […]
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keropi wrote on 2020-06-30, 09:01:

awesome, for xmsdsk be sure to use the /t and /y switches to use ram after 16mb and not get asked 😁

Does this look right?

xmsdsk 30000 D: /t /y
game.exe
xmsdsk 0 D:

yes except the last line, use this to completely remove xmsdsk: XMSDSK /u /y
maybe 0 size works the same too, I just use the unload switch

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 9 of 16, by simbin

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keropi wrote on 2020-06-30, 09:16:

I just use the unload switch

Very nice, thanks. You wouldn't happen to know a good CPU slowdown utility that can operate similarly?

WIP: 486DX2/66, 16MB FastPage RAM, TsengLabs ET4000 VLB
Check out my Retro-Ghetto build (2016 Update) 😀
Commodore 128D, iBook G3 "Clamshell"
3DO M2, Genesis, Saturn, Dreamcast, NES, SNES, N64, GBC

Reply 10 of 16, by keropi

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I use L1 cache disabling utilities, for example ICACHE slows down my 233mmx system to 386DX speeds and works the same as xmsdsk
moslo and similar solutions do not work well enough for my liking, really really old games are OK with them but somewhat newer ones behave weird

what is the cpu of the system you are trying to slow down?

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 11 of 16, by simbin

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keropi wrote on 2020-06-30, 09:45:

I use L1 cache disabling utilities

what is the cpu of the system you are trying to slow down?

I've had great success with some of those utilities like SetMul in my typical builds. This project is a little unusual, as I'm working with a FPGA core. I'm targeting 286 speeds and got some games working with SLOWINT1, but moving the mouse cursor causes a trail of garbled graphics. I think SLOWDOWN may work, but I'm confused by its command line options.

WIP: 486DX2/66, 16MB FastPage RAM, TsengLabs ET4000 VLB
Check out my Retro-Ghetto build (2016 Update) 😀
Commodore 128D, iBook G3 "Clamshell"
3DO M2, Genesis, Saturn, Dreamcast, NES, SNES, N64, GBC

Reply 12 of 16, by keropi

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ah.... no idea then
I am using ICACHE or the system's hardware turbo functions...

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 14 of 16, by keropi

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MAZter wrote on 2020-06-30, 13:27:

EATXMS will do just that--eat up a specified amount of XMS memory, which can be useful for games that won't run on machines with more than 16 MB of RAM.

Yes but you won't be able to recover the ram until you reboot.
XMSDSK has 2 advantages:
- it can be unloaded
- it can be instructed to leave the lower 16mb of ram free so there are no DMA issues with some games

yeah , I spent quite some time to find this nice solution 🤣 🤣 🤣

🎵 🎧 PCMIDI MPU , OrpheusII , Action Rewind , Megacard and 🎶GoldLib soundcard website

Reply 15 of 16, by MAZter

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keropi wrote on 2020-06-30, 13:31:

Yes but you won't be able to recover the ram until you reboot.

Nice, but usually 16Mb is enough for any Dos game. So no any reason to reboot.

Doom is what you want (c) MAZter

Reply 16 of 16, by Jorpho

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simbin wrote on 2020-06-30, 09:30:

Very nice, thanks. You wouldn't happen to know a good CPU slowdown utility that can operate similarly?

Someone just posted about this new thing called CPUSPD the other day.
CpuSpd - A Hardware Based CPU Speed Control Utility for DOS/Win9X Retro Gaming