First post, by johnnystarr
I'm trying my best to follow the instructions, but for some reason I cannot get "surfacepp" or "openglpp" to actually work.
In the PATCHES.txt notes I see:
+ Patch for pixel perfect scaling, created by Ant_222 (https://www.vogons.org/viewtopic.php?f=32&t=49160)
In the pixel perfect txt file i see
This patch adds three modes of software scalingbased on the 'surface' output type and one hardwarescaling mode based on the 'opengl' output type:surfacepp (pixel-perfect):Each emulated pixel is represented as a sharprectangle with integral dimensions m x n suchthat m:n approximates the desired pixel aspectratio (PAR), which depends on the emulated reso-lution and the 'aspect' setting in the [render]section. Whereas the standard PARs are them-selves ratios of small integers, this mode willyield the exact aspect ratio, provided the outputresolution is high enough for the game.
So, in dosbox.conf I set:
output=surfacepp
Run DOSBox, and the output console says:
"surfacepp" is not a valid value for variable: output.
I realize these are "patches", but is there something else I need to do to enable these features?
It should also be noted that the dosbox.conf comments were never updated, notice my available options:
# output: What video system to use for output.# Possible values: surface, overlay, opengl, openglnb, ddraw.