VOGONS


First post, by foil_fresh

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See the picture to get a better idea. Sorry if it's blurry, the card sometimes boots up with an unusable video mode/is out of sync.

"Conflicting device list:
Memory Range D0000000 - D0FFFFFF used by:
Intel(r) 82334BX/ZX/DX processor to AGP controller

Memory Range D2000000 - D2FFFFFF used by:
Intel(r) 82334BX/ZX/DX processor to AGP controller"

When I first stumbled over this warning in the system manager, my first thought was "hmm, maybe this is how agp works. put agp textures in that certain area of memory and the AGP card can just use it like its own" then I tried running games... no bueno. At the point I had the Asus V3000 original drivers installed, the info tab in the display options was saying "no agp memory installed" or something. So I started doing a few things:

1) reset bios to defaults - no change
2) changed bios settings for AGP aperture,
3) Video BIOS shadow enabled/disabled same result
4) with and without assigning IRQ to the video card (without IRQ breaks it further but changing back reverts back to the same memory clash)
5) upgrading from Asus drivers to Nvidia drivers, no change
6) downgrading from 3.2 chipset drivers to 2.8
7) upgrading chipset again to 3.2
8) reinstalled Win95 (not a complete reinstall, just installing over the top of all files/settings)
9) tried directx 5 and also 6
10) deleting all affected devices from device manager during a boot into safe mode, reboot, reinstall device, same problem. (video card and AGP )

When attempting to manually change the Video card's memory range settings, it is not able to. The settings can't be changed.
Attempting to change the AGP controller's memory range results in an error on next boot saying "your display is not installed properly".

Then, I tried with a Matrox G100 AGP card - I got the same memory range clash.
I tried a PCI card that didn't clash (for obvious reasons). I was hoping it could reset some kind of reservation of memory, but putting the Riva128 back in brought me back to the same problem.

Funnily enough, this issue prevents any direct3d accellerated game from launching and telling me "no 3d hardware could be found", yet GLQuake ran fine (I ran GLquake first, tried another game, got the error, found the issue in device manager). This confirms the actual 3d chip/card is working.

Can anybody share some wisdom over WTF is going on? I've never had an issue like this where MOTHERBOARD RESOURCES clash with a video card.

I am probably just going to reinstall from scratch and hope it was a windows issue, but i'm worried considering 2 video cards show the same problem.

Lucky-Star 6ABX2V is my mobo
P2 266
Asus AGP-V3000 (riva 128 4mb)
Win95OSR2.5 with USBSUPP

Last edited by Stiletto on 2020-08-28, 03:28. Edited 1 time in total.

Reply 1 of 4, by Joseph_Joestar

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I had this happen to me once and the culprit was a faulty network card. The problem disappeared as soon as I physically unplugged that card from the motherboard.

Try pulling out all cards except for the GPU from your motherboard and see if it still happens.

PC#1: Pentium MMX 166 / Soyo SY-5BT / S3 Trio64V+ / Voodoo1 / YMF719 / AWE64 Gold / SC-155
PC#2: AthlonXP 2100+ / ECS K7VTA3 / Voodoo3 / Audigy2 / Vortex2
PC#3: Core 2 Duo E8600 / Foxconn P35AX-S / X800 / Audigy2 ZS
PC#4: i5-3570K / MSI Z77A-G43 / GTX 980Ti / X-Fi Titanium

Reply 2 of 4, by foil_fresh

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I got no NICs but i got a pci usb and sound card. Good idea.

Reply 3 of 4, by foil_fresh

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tried it, no change. formatted and now installing w98se.

Reply 4 of 4, by foil_fresh

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technically fixed the issue reinstalling OS. no more resource clashing with the Riva 128 but now i'm in a different driver hell due to the PCI sound card :>

you know sometimes i'd prefer "windows protection error you need to restart your computer" instead of the black screen of wonder.