Reply 60 of 109, by RJ8
-Dungeon Keeper 2 - DGVoodoo2 2.6 required 3D through Z-Buffer access, important that you read the vorpx profile footnotes
-Dungeon Keeper 2 - DGVoodoo2 2.6 required 3D through Z-Buffer access, important that you read the vorpx profile footnotes
-Soul Reaver 1 and Soul Reaver 2 - DGVoodoo2 2.6 (DX6/8) required The first game has Z3D, the second Z3D and G3D.
-Rainbow Six - DGVoodoo2 2.6
-Rainbow Six: Rogue Spear - DGVoodoo2 2.6
-Stolen - DGVoodoo2 2.6
-Turok 2 - Z3D with DGVoodoo2 2.6
-Deus Ex: The Fall - G3D , Full VR with Headtracking (with DGVoodoo2 2.6 - DX9)
-Tomb Raider 2 - Z3D , z-buffer must be enables in the games settings (requires DGVoodoo2 2.6 )
Note: If you manage to get Z-Buffer enabled in Tomb Raider 4+5 you may use the same profile for Z3D.
There is also an alternate OpenGL way to play the game in G3D with an older OpenGl profile, read more here
-Tomb Raider 3 - Z3D , z-buffer must be enables in the games settings (requires DGVoodoo2 2.6 )
Note: If you manage to get Z-Buffer enabled in Tomb Raider 4+5 you may use the same profile for Z3D.
There is also an alternate OpenGL way to play the game in G3D with an older OpenGl profile, read more here
-Alice in Wonderland - G3D , (requires DGVoodoo2 2.6 - DX9 )
-The Heat of War - G3D with the Unreal Engine , (requires DGVoodoo2 2.6 - DX8 )
-Kaan: Barbarian’s Blade - G3D -requires DGVoodoo2 2.6
-Severance:Blade of Darkness - Z3D (seems to be a DX6 game) requires DGVoodoo2 2.6
-Sniper: Art of Victory - G3D, requires DGVoodoo2 2.6
Can you get VorpX to work with 2.7 ?
I can't get it to work nether dx11 nor dx12 !
I cannot check it out myself, but 2.6 works for you while 2.7 doesn't?
It's weird because I didn't change anything in D3D11 that could have break it. At least, I think.
Could be the whole thing just gets very unstable and for what ever reason the Cliff House always starts with 2.7 and VorpX .
So it is likely a WMR issue
Will experimenting some more!
And anyway I am and should be very happy with how well it all runs on the monitor !
I do not re-check every game after a DGVoodoo or VorpX Update. Some games may not work anymore after an update , please simply try older or newer DGVoodoo versions in the case.
The version numbers above indicate the version that i have tested my vorpx profile with. Unfortunately vorpx cant officially be rolled back, so it wouldnt make sense to also
mention the vorpX version a profile has been made with. Note: DGVoodoo2 is not officially supported by vorpX, its an experimental feature and if a game will work or not
is unpredictable.
Yes I am aware of that just will not go back to 2.6 .
Busy with another project right now but when finished I will try hard to see if I can get it to run again.
- 7.62 High Calibre - G3D, requires DGVoodoo2 2.6