The ultimate XP sound cards would be the Auzen/Auzentech Prodigy and HD cards. (Still Creative X-FI)
Those Asus Xonars are rebranded C-Media Oxygen HD chipsets. Good but no proprietry stuff I think.
EDIT this test looks like what you are after.. XP and Vista:
https://techgage.com/article/creative_eax_vs_ … s_ds3d_gx_20/4/ Ah you found that 😀
Some details:
https://techreport.com/review/14500/asus-xona … -dx-sound-card/
"Perhaps the greatest weakness of the Oxygen HD audio chip used in the Xonar DX is its relatively pedestrian positional 3D audio credentials. The chip natively supports EAX 2.0—a technology that dates back to the SoundBlaster Live! and is restricted to 32 concurrent 3D voices. Creative’s latest X-Fis can handle up to 128 concurrent 3D voices at higher definition sampling rates and resolutions. The X-Fi also performs positional audio calculations in hardware, while the Oxygen HD has to offload them to the host system’s CPU.
The popularity of multi-core processors (and more importantly, games that leave multiple cores unused) has lessened the need for hardware-accelerated 3D audio, but there’s still a big gap between EAX 2.0 and 5.0. Asus bridges that gap with a software feature it calls DirectSound 3D GX 2.0, which is capable of emulating EAX 5.0 functionality that had previously only been available with Creative’s X-Fi cards.
DS3D GX presents the Xonar as an EAX 5.0-compliant audio card, and then intercepts EAX calls, re-routing them to the Xonar’s own audio processing engine. That engine does its best to approximate EAX effects, and it can handle up to 128 concurrent 3D voices with enhanced reverb effects for “most” DirectSound 3D games. Positional audio calculations are still performed on the host system’s CPU, but DS3D GX at least brings the Xonar beyond EAX 2.0’s 32-voice limitation.
Creative is quick to point out that DirectSound 3D GX doesn’t deliver “genuine” EAX 5.0 effects, and Asus readily admits as much. However, Asus also says users will be hard-pressed to tell the difference between the two—a claim we’ll explore when we dive into listening tests a little later in the review. "