First post, by markbradley
DOSBox version: 0.74
Frontend: D-Fend 1.4.4
So I'm running into issues with Jazz Jackrabbit. If I use OpenGL mode the game runs perfectly smoothly but there is bad screen tearing within the game. Normally I don't mind screen tearing in modern games, but it's too distracting for this game. I tried other renders modes like surface and overplay but they displayed the game choppy. I foudn that ddraw render mode works best. The game is silky smooth with zero tearing in the actual game. However now menus have a real bad stutter and transition screens between levels (where it shows the planet) lag. But actual game is silky smooth. Anyone have a solution for the main menu / level transition stutter?
Also is there anyway to add custom configuration settings into .conf files with D-fend or am I only stuck with the options available on the frontend? There is a custom settings option, but it only amends to the end of .conf file. For example there is no way to set doublescan to true in D-fend's frontend.